The Auckland Face Simulator
Jun 08, 2015 by CGP Staff
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Researchers from the Laboratory for Animate Technologies at the University of Auckland (New Zealand) are developing multidisciplinary technologies to create interactive, autonomously animated agents. Their 3D characters are built on ‘live’ computational models of the face and brain that combine bioengineering, computational and theoretical neuroscience, artificial intelligence and interactive CG research.
A recent video shows their advances on The Auckland Face Simulator, a project developed to cost-effectively create realistic interactive agents that can “see” and “hear”, intended for psychology research and advanced human computer interaction. The faces can be precisely controlled by individual muscle movements, and speech can be driven by real or computer generated voices.
Watch some videos and find out more on the Laboratory for Animate Technologies’ website.
A recent video shows their advances on The Auckland Face Simulator, a project developed to cost-effectively create realistic interactive agents that can “see” and “hear”, intended for psychology research and advanced human computer interaction. The faces can be precisely controlled by individual muscle movements, and speech can be driven by real or computer generated voices.
Watch some videos and find out more on the Laboratory for Animate Technologies’ website.