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I wonder if Autodesk will acquire Unity in future.
And then kill it like they did with Stingray.
https://www.autodesk.com/products/stingray/overview
well they do what they know best 🙂
Not cheap and in my view it doesn’t make sense. There are so many investors involved in unity it would cost them 3-6B$ they can buy a lot of other companys in the CAD sector with more profit for that money.
meanwhile framestore is moving away from AD and embracing houdini
https://vimeo.com/358149848
And in Maya you can…and you can bring in from Maya…, and within Maya you can see…also in Maya…everything done with Maya..and our choice was maya..start with maya..and you can synchornize with maya…animation from Maya…and the perhaps the other application with M..can
t remember the name, but it
s not important anyway, because with Maya you can do…LOL
it’s a waste of time to have two products for the same thing,
Autodesk should eliminate Maya from their catalog and focus on Max,
developing 2 programs for the same thing is a stupid decision, it’s a waste of time, money and resources.
Do you really think they will kill their golden eggs chicken?
I mean, do you realize how many people rent BOTH tools at the same time?
Their idea of “waste of time” is not the same as yours, you think about improving the tool, leveraging technologies, making the artist life easier, making each project more streamlined thanks to a better, faster and more optimized workflow, and all this as fast as possible so evolution can be the best possible one.
They just think that doing all that at the fastest pace possible is a “waste of time”, since they can keep charging money for using barely the same tool year after year, with “some” evolution and a minimum investment… and they do that “By Two”… so as long as they stay just a tiny bit ahead of the red line where people clearly see and feel they are taken advantage of them, they will continue.
Different people like different things, do you think we should only have one soap?