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Unity introduces new rental and pay-to-own licensing

Unity introduces new rental and pay-to-own licensing

by Paul Roberts
June 2, 2016
Reading Time: 1 min read
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Unity Technologies has announced that from June it will be moving to a 4-tier rental licensing model with an option for pay-to-own licensing; though there are few details yet on the latter. Also of note is a new Unity Plus edition, which offers a feature-set pitched between the Free and Pro editions.

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Unity Plus is intended for developers that ‘need more optimization to release commercial games and interactive experiences’ and it includes priority queuing for cloud builds, improved analytics, 50 concurrent users in multiplayer games, performance reporting, pro UI skin, flexible seat management and more. Unity Plus has the same income cap and ‘Made With Unity’ splash screen as the free edition. The IOS and Android Pro add-ons are also now included as part of the core package for all versions.

Existing users can remain on their rental plans until June 2018, and customers with perpetual licenses can keep them forever, new features and updates will cease for Unity 5 Perpetual licenses on March 3, 2017. See Unity’s blog for more details on rental options and features.

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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noob
9 years ago

advertising less as more.
Feeling subscription sick.

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Juang3d
9 years ago

There you can read the comments and see how people is welcoming their “new” initiative… amazing… what happens to companies? we are not cows, you cannot extract all the milk you want just because you want… it’s a non sense…

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noob
9 years ago

Especially funny the moderators in the unity forum itself. Like a chat bot they are praising the advantages of the new subscription model. For example with the unity plus plan, here and there you will get hand picked and curated assets for free. I am not a child and devolping games is a complicated process, no curating needed. I seeing myself, while developing a puzzle game, they offering me some orc models for free.
For me it would be easier to swallow it, if they are not pretending that they were any extra value. Just honestly saying we want more money. Now i know they want more while at the same time treating me like an idot. (Non native speaker)

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