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That is crazy.. When you stop and think how much the engine used to cost “Per Title”! What was it, $250k-$300k? Same with Softimage, Alias..etc You could bankroll a one million dollar bill for one dev workstation\software.. Good times to be a game developer!
Wow… do i understand it right, that if game costs 20 USD for example on steam, and i sell up to 50 000 copies (up to 50 000copies*20 USD = 1 000 000 USD) i DO NOT pay anything to EPIC for the unreal engine…? And i only pay share for copies sold over 50 000 copies (in this case)…?
Huh… that could be another big blow to Unity Engine… :-(?
THe 5% epic takes for unreal engine is from the original price of the game? So if i sell a game for 10 USD on steam, epic takes 0,5 USD? Because if its true than thats in reality 10% (!). On steam you have to pay steam cut (30%) + VAT (!) (around 20% differs by the country of the buyer i think), so in total you’ll never see 50% of your sales (!) YOull never touch this money, it is NOT your money, yet epic says it takes “5%”… Buit even from money that is not yours, so he effectivelly takes 10% (0,5 USD from YOUR 5 USD (i dont care i sell the game for 10 USD since ill never see the other 50%). SO epic really takes 10% of your money…? DO i understand it correctly…? Thats still probably a good or at least “ok” deal for Unreal engine, i just wish epic would be more “truthful” with its numbers.