• News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
News Channels:
  • CG News
  • 3DS Max
  • Blender
  • After Effects
  • Modo

Software > Unreal

Unreal Studio open beta announced

Mar 07, 2018 by CGPress Staff
0 |
Tweet

Epic Games has announced an open beta for Unreal Studio, its new suite of tools and services for enterprise users. Unreal Studio includes Datasmith, previously available in a closed beta, which is designed to speed up the process of moving assets from 5 named CAD and DCC programs to Unreal by automating the conversion and importing of scenes, models and materials. 

Datasmith includes a plugin for 3DS Max that translates entire scenes including lights, cameras and materials in V-Ray, Corona and Mental Ray format. It does this via an intermediary file format.

A number of CAD applications are also supported including Rhino Solidworks, Inventor, Catia, Siemens, NX and Creo. Basic colour extraction, hierarchy and metadata are preserved.  UVs are automatically created for further texturing and material creation in Unreal.

For applications that aren’t listed, several additional file formats are supported such as .gbf, .unv, .x_t, .rf, .fbx, .gitf, .iges, .step, .jt, .sat, and .3dxml.

In addition to the translation software, Unreal Studio includes services designed to make working with the engine easier for enterprise users. This includes training, support and asset.

Training is course-based, with each course broken into small bite-size chunks. At the time of launch, there are already quite a few courses to get users started, including how to prepare scenes to optimise performance, mastering Unreal GI solution – Lightmass, creating materials, editor basics and project structure, real-time rendering, pipelines, and how to create plugins.

Users who need support will be able to search a knowledgebase or get 1:1 support via a ticketing system.

Unreal Studio will also include assets. 100 Substance materials are included at launch covering several common architectural and design materials. There are an additional 25 substances aimed more at the games market.

Pricing information has also been revealed. The free open beta runs until 1 November 2018, after which time the service will cost $49 per month under an annual rental scheme.

Find out more about Unreal Studio on Epic’s enterprise website.


 

Source: Blenderman

Related News

  • Datasmith to remain free
  • Unreal Engine supports Cinema 4D
  • Unreal Studio 4.21 released

ADVERTISEMENT

Latest Comments

  • G_L on Autodesk releases 3ds Max 2026
  • G_L on Autodesk releases 3ds Max 2026
  • Senorpablo on Autodesk releases 3ds Max 2026
  • Guest (the original) on Autodesk releases 3ds Max 2026
  • G_L on Autodesk releases 3ds Max 2026
  • G_L on Autodesk releases 3ds Max 2026
  • Senorpablo on Autodesk releases 3ds Max 2026
  • SL92 on Autodesk releases 3ds Max 2026

Latest Features

1

Review of the Huion Kamvas 13 Pen Display for 3D artists

6

Archvis artists – what the hell do they do?

See All CGPress Features

Follow CGPress

Terms and Conditions | Privacy Policy | Cookie Policy
Copyright ©2000-2025 CGPress. All rights reserved.

About Us | Contact Us | Contribute News | Advertise
facebook
twitter
rss
Manage Cookie Consent

CGPress uses technology like cookies to analyse the number of visitors to our site and how it is navigated. We DO NOT sell or profit from your data beyond displaying inconspicuous adverts relevant to CG artists. It'd really help us out if you could accept the cookies, but of course we appreciate your choice not to share data. 

Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Manage options Manage services Manage {vendor_count} vendors Read more about these purposes
View preferences
{title} {title} {title}