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Home Software Renderers

V-Ray 3.3 for 3DS Max released

by CGP Staff
December 17, 2015
Reading Time: 1 min read
11
V-Ray 3.3 for 3DS Max released

Chaos Group has released service pack 3 for V-Ray for 3DS Max, bringing a long list of new features and improvements:

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  • Speed optimizations – will render most scenes up to 20-50% faster
  • New variance-based adaptive sampler – a new algorithm that makes renders quicker to set up and removes the need to set subdivisions for lights and materials, making it easier to get high quality, predictable renders
  • Triplanar mapping – for simple, UV-less textures
  • Ray-traced rounded corners – for perfectly smooth edges between intersecting objects at render time (works with separate objects, VRayProxy objects, displaced objects, etc.)
  • New sky model and aerial perspective – for realistic, natural-looking environments
  • Improved V-Ray Clipper with render-time Booleans – for cutaways using any arbitrary mesh
  • Stochastic flakes – for more realistic materials like snow, sand, and car paints

Plus many other enhancements, including better global illumination and GPU rendering with V-Ray RT. The update is free for all V-Ray 3.0 for 3DS Max customers. More on V-Ray.com.

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CGP Staff

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11 Comments
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Abanegan
9 years ago

Thanks for your updates! nowadays for us (max users) you are biggest hero!

Reply
Mike
9 years ago

Great update, thanks Chaos Group!

Reply
Robert Freitag
9 years ago

This is a fantastic update!

Reply
Matt
9 years ago

I hope this also fixes a lot of the bugs from the last update.

Reply
Tom
9 years ago

its just Chaosgroup… still the best rendersoluttion..

by the way.. i love the musik of the film… does anyone know what that is ?

Reply
fajar
9 years ago

it shame vray proxy view as point didnt get updated like forest pack pro view as point , or corona proxy show as point..another is vray instancer as another way around when you dont have FPPp, but itsn’t updated too.

Reply
Clayton
9 years ago

Looks amazing. Now us Maya users sit back and patiently wait. 🙂

Reply
Anonymous
9 years ago

The speed improvement (20-50% faster) from vray 3.2 seems too big… can someone confirm that it is true?

Reply
Mike
Reply to  Anonymous
9 years ago

I think it’s pretty accurate. It’s hard to tell if the increase is strictly due to the new workflow, or if the new sampler code is making it faster. I’d imagine a combination of both. I can definitely get better results faster though.

Reply
Steve Green
9 years ago

Love it, Chaos Group haven’t disappointed yet.

Reply
Aleksandar
9 years ago

Solid delivery as always! I’m using Vray 3.3 at the moment and I’m really enjoying the speed improvements and new features. You can really feel the hard work that everyone at Chaosgroup has put into this update.

Thanks!

Reply

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