Chaos Group have released a new version of their renderer. New features include:
- Support for 3DS Max 2015
- Added VRayPointParticleMtl material for shading point
particles from .vrmesh/Alembic files - V-Ray: Added option to the .vrmesh exporter to
automatically create a Multi/Sub-Object material when exporting
multiple objects in a single file - V-Ray RT CPU: Added lights include/exclude lists support
- V-Ray RT: Implemented showing Safe Frame when rendering in
a viewport - VRayProxy: Added option to render particles as points
- VRayProxy: Added option to enable/disable Alembic full
names support in the visibility lists - VRayProxy: Added support for hair and particles color
channels from Alembic - VRayProxy: Make the “Animation offset” parameter animatable
- VRayBump2Normal is now included in the V-Ray installation
- VFB: Added support for the “track mouse” option while
rendering for progressive sampling and V-Ray RT - VFB: The Lens Effects 3DS Max Effect plugin settings are now
applied only when the 3DS Max rendered image window is used, as it
clashes with the VFB Lens Effects settings - VFB: Lens effects – the default glare type changed to “From
render camera” - VFB: When the “mono” button of the VFB is pressed, the
computed intensity is now based on the selected R/G/B components only - VRayVrmatMtl: Material exporter support for VRayBlendMtl
- VRayVrmatMtl: Material exporter support for Checker and
Falloff textures
Plus bug fixes. More on Chaos
Group.