V-Ray 3.00.06 available with Max 2015 support
May 23, 2014 by CGP Staff
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Chaos Group have released a new version of their renderer. New features include:
- Support for 3DS Max 2015
- Added VRayPointParticleMtl material for shading point particles from .vrmesh/Alembic files
- V-Ray: Added option to the .vrmesh exporter to automatically create a Multi/Sub-Object material when exporting multiple objects in a single file
- V-Ray RT CPU: Added lights include/exclude lists support
- V-Ray RT: Implemented showing Safe Frame when rendering in a viewport
- VRayProxy: Added option to render particles as points
- VRayProxy: Added option to enable/disable Alembic full names support in the visibility lists
- VRayProxy: Added support for hair and particles color channels from Alembic
- VRayProxy: Make the “Animation offset” parameter animatable
- VRayBump2Normal is now included in the V-Ray installation
- VFB: Added support for the “track mouse” option while rendering for progressive sampling and V-Ray RT
- VFB: The Lens Effects 3DS Max Effect plugin settings are now applied only when the 3DS Max rendered image window is used, as it clashes with the VFB Lens Effects settings
- VFB: Lens effects – the default glare type changed to “From render camera”
- VFB: When the “mono” button of the VFB is pressed, the computed intensity is now based on the selected R/G/B components only
- VRayVrmatMtl: Material exporter support for VRayBlendMtl
- VRayVrmatMtl: Material exporter support for Checker and Falloff textures
Plus bug fixes. More on Chaos Group.
Source: Jason Knott