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Ziva VFX 1.9 released

Ziva VFX 1.9 released

by Paul Roberts
March 25, 2020
Reading Time: 1 min read
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Ziva Dynamics has released Ziva VFX 1.9 adding full Maya 2020 support, Maya file referencing, increased material stability, and more. Ziva Dynamics is also now offering remote licenses at no cost to help users who are working remotely due to the coronavirus.

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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Guest
6 years ago

When will you guys make a 3ds max plugin??

You do realize you have ZERO competition there and can charge the price you want right?

Trust me there are tons of Max users and studios out there looking for a muscle solution for more than a decade in Max, and Autodesk has Zero intentions of making this happen, in fact it did the exact opposite, it killed the one and only Muscle system in development ten years ago (SkinFX)! It also did it in style bought of the actual solo dev and asked him to kill it and work on their now failed ShaderFX!

Someone needs to write a book about this industry because life is truly stranger than fiction.

Reply
Icelander
Reply to  Guest
6 years ago

“…and can charge the price you want”…
omg.. you are really desperate.. haha

Reply
Guest
Reply to  Icelander
6 years ago

Very Very desperate 20 years desperate!

Reply
Edgar
Reply to  Guest
6 years ago

better plugin for Houdini please. i kinda lost hope for Max… still using it tho :), and cant decide what to learn now… Maya or Houdini. will Maya with Biofrost be more complete sollution or Houdini when it will catch up with animations tools?

Reply
Guest
Reply to  Edgar
6 years ago

Houdini has muscle system already, so does Maya, all major 3d software do except Max and above all else all major software have muscle plugins to buy off the shelf except Max! No muscle plugins exist for Max today and the old ones are discontinued since 12 years ago.

Reply
scytales
Reply to  Guest
6 years ago

It’s not impossible on Max 🙂
https://vimeo.com/402973310

Reply
scytales
6 years ago

Hello!
Since so many people are waiting for a muscle simulation plugin with no success.
I share here my pipeline for sliding muscles under the skin.(3dsMax 2017)
https://vimeo.com/402973310
https://www.artstation.com/artwork/oOg6em

This pipeline doesn’t need any external plugin except the MCG file VA Mesh_Conform from Alaa Alnahlawi

http://www.scriptspot.com/3ds-max/mcg/va-mesh-conform

I hope it’s usefull.

Cheers

Reply

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