Maya
Golaem Crowd 7.3 released
Golaem has announced the latest version of its crowd simulation tool. (more...)
Maya
Golaem has announced the latest version of its crowd simulation tool. (more...)
Articles
NVIDIA has published an article about the upcoming raytraced version of the blockbuster (pun intended) game Minecraft. In addition to some general information about transitioning the game to use RTX technology, there are guides on creating PBR textures and best practices for transitioning worlds from the Java version. Read it on the NVIDIA blog.
Films
Renderers
Chaos Group has announced a new V-Ray Education Collection, a new offering that provides access to 11 V-Ray and Phoenix FD products through a single license. (more...)
Tutorials
The Gnomon Workshop has released a new commercial training course that explains how to design, light and composite a landscape environment using Houdini and Clarisse iFX. Find out more on the Gnomon Workshop website.
Tutorials
Grzegorz Baran has released a tutorial in which he outlines a full photogrammetry workflow for capturing PBR textures. Watch it on YouTube.
Events
Several of the presentations for the online edition of this year's Game Developers Conference are now available to view online.
Events
Update A recording of the event is now available to watch on YouTube
The 3DS London team are broadcasting live this evening for the first time. They have an impressive lineup planned with presentations by Keely Colcleugh from Kilograph, Chip Weatherman from Autodesk, and Alwyn Hunt for The Rookies with the customary first-time presenter slot filled by Kostas Kyrsanidis. (more...)
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