Interviews
Edwin Braun on the history of Cebas interview
On the occasion of their 27th anniversary we had the chance to interview Cebas' CEO Edwin Braun. In this interview Edwin shares great insights on the origins of the company, his experience of managing it for almost three decades, Cebas' focus on VFX, early desktop CG technology (Amiga, Atari ST, etc.), 3D Studio plugins and more. We also amicably discuss software licensing policies (yes, we couldn't let it pass). Read the interview.
| Posted
Wed Oct 14, 2015