Tom Hudson’s 3DS Max 2018.3 fluid tutorials
Oct 20, 2017 by CGPress Staff
Software used: 3DS Max
Subjects: Fluid dynamics
3DS Max developer Tom Hudson has been released a number of tutorials for the new fluid system added in version 2018.3. Topics so far include creating a single drop, working with thin colliders, using additional velocity and multiple emitters, and troubleshooting guided fluid simulations.