Lytro announces Immerge VR system
Nov 06, 2015 by CGP Staff
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Lytro announced Immerge, a light field capture and playback system that provides VR experiences with six degrees of freedom, built for seamlessly blending live action and CG. Immerge captures a light field volume, allowing virtual views to be generated from any point, facing any direction, with any field of view.
Lytro Immerge is comprised of four main components:
Lytro Immerge is comprised of four main components:
- Camera: configurable dense Light Field camera array
- Server: storage and processing
- Light Field Editor: integrates with existing visual effects tools like Nuke
- Player: light Field video playback engine for VR headsets and platforms
- Precise visual perspectives from any (supported) point of view
- Seamless capture that requires no stitching
- Capture once, playback on any device (optimized for highend headsets, but works with mobile)
- Accurate horizontal and vertical parallax
- Depth information in every frame
- Supports any interocular baseline after capture
- Highly configurable based on production (e.g., 360°, 180°, parallax, spherical, etc.)