Otoy demos light field capture for VR
May 07, 2015 by CGP Staff
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Otoy, developers of the Octane renderer, have demoed the capture of a spherical light field of a real world environment being used to produce an accurate, navigable scene in virtual reality. “Imagine being able to step inside of the Great Pyramid or visit the Great Wall of China all from your own home with a completely accurate virtual recreation that was captured from the real thing,” said Otoy’s CEO Jules Urbach.
The system allows to provide a sense of what materials objects are actually made of as you move through the scene. Every photon of light is accurate to where one is in the scene and the materials that light is interacting with. Despite the complexity of the scene, the compression capabilities of Otoy’s ORBX media format produces a manageable file size for the light field scene while enabling the high frame rates VR applications need.
More on Otoy’s website.
The system allows to provide a sense of what materials objects are actually made of as you move through the scene. Every photon of light is accurate to where one is in the scene and the materials that light is interacting with. Despite the complexity of the scene, the compression capabilities of Otoy’s ORBX media format produces a manageable file size for the light field scene while enabling the high frame rates VR applications need.
More on Otoy’s website.