100 days of 3DS Max tips
Nov 02, 2011 by Paul Roberts
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(updated) Jamie Gwilliam has finished his pledge to post a 3DS Max tip-a-day for 100 days. All the tips are now aggregated onto a single page for easy reading.
(Updated) 50 days have passed since Jamie Gwilliam started posting at 3DS Max tip-a-day. The first 50 tips are now available in one place.
Autodesk’s Jamie Gwilliam will be posting one 3DS Max tip a day, for 100 days. He started yesterday with useful information on gamma settings for specular, normal, bump, and opacity maps, and continues today with OpenEXR settings. Read them as they are released at Jamie’s Jewels.
(Updated) 50 days have passed since Jamie Gwilliam started posting at 3DS Max tip-a-day. The first 50 tips are now available in one place.
Autodesk’s Jamie Gwilliam will be posting one 3DS Max tip a day, for 100 days. He started yesterday with useful information on gamma settings for specular, normal, bump, and opacity maps, and continues today with OpenEXR settings. Read them as they are released at Jamie’s Jewels.