3DS Max 2020.2 now available
Autodesk has announced its latest update to 3DS Max. Version 2020.2 adds a new Sketchup importer based on the Autodesk Translation Framework that supports any version of Sketchup. The previous importer only supported Sketchup up to version 2014.
The Chamfer modifier sees another update in this release with the addition of new corner mitring types Patch and Radial which provide higher resolution quadrilateral intersections. Other changes include the ability to use Invert and Open options for all mitre types and a new vertex chamfering implementation that respects any set segment count or depth.
Several new chamfer options are now also available in Editable Poly including Uniform, End Bias, Radial Bias, Tension, and Depth.
There are several improvements to animation and performance specifically when creating keys, in Trackview, the Slate UI, and upon file reset.
This release also sees a new Viewport Background mode that allows the user to automatically use the environment background. If the environment background is left black you will see the usual gradient. As well as viewport display, image-based lighting is now enabled automatically when an environment used, removing the need to add a skylight. Other changes to display include support for Physical material’s roughness parameter in Realistic mode and improved shadows.
You can read more about these features and see preview videos on Autodesk’s 3DS Max blog.