CGPress uses technology like cookies to analyse the number of visitors to our site and how it is navigated. We DO NOT sell or profit from your data beyond displaying inconspicuous adverts relevant to CG artists. It'd really help us out if you could accept the cookies, but of course we appreciate your choice not to share data.
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
The technical storage or access that is used exclusively for statistical purposes.
The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Nice! I was so happy to find that facebook page Houdini for Maxers with already 400 members! And it gave me the idae to creat the Blender fro Maxers Facebook page too: https://www.facebook.com/groups/1593544973996857/
I hope for max 2010 version (if it is possible).
Be sure- Jonathan de Blok as always will make a brilliant tool.
With best regards.
Now we need the same but between Blender and Houdini 🙂
Very cool, just in time for my jump to Houdini.
the year of migration an the war against AD…a “like Syria” scenario
Thanks guys! And to answer Gordon’s question about why this has been created, it’s for a couple of reasons but mainly it is simply a stepping stone into learning Houdini, you can keep working in Max as you’ve always done and start using more and more H in your workflow as you go. Max is a great generalist tool but lacks in VFX, Houdini is somewhat opposite in that respect.. joined together they beat everything out there.
@jonathan de Blok
Max lacks in VFX. Not at all.
That’s like saying Maya lacks in character tools because Houdini started to put character tools in the package.
If an artist is no good Houdini isn’t going to help them.
@mike d. Unless you’re assuming someone has purchased a LARGE number of plugins, Max DOES lack in VfX. I’ve used Max and supported it in various forms for more than 20 years…I have defended it, but if you look at pretty much ANY VFX need, Max is totally outclassed/outpowered by Houdini
Yeah I was referring to out-of-the-box Max, no vdb, only simple physics, no fire/fluids, no destruction, etc.
This is handled by plugins and those can turn max into an awesome VFX powerhouse. SideKick+Houdini is just another way of achieving that.
I will ask directly now hehe
Jonathan please, now do the same with Blender (there are ways to overcome the GPL licensing terms and still make it commercially sold) 🙂
Cheers!
@Jim Todd
Tools are the name of the game.
I can race a honda civic but not one that rolls off the sales lot…
And your tools are what exactly?
FumeFX, TP, Frost..? Stoke, PhoenixFD or Realflow..? Ornatrix or Hairfarm..
and possibly Krakatoa for more advanced particle manipulation with MagmaFlow..?
Is any of these tools part of Max?
NO.
Max does not lack in fx. It has no fx tools at all.
(pFlow once was a powerful tool. That was 10 years ago.)