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The only difference is that because our currency is lower, we pay the same dollar for the license but our cap isn’t 100k/year, but half that.
Anyway, better that than nothing? No wonder blender keeps making big strides here.
Blender has been making big strides for the past twenty years.
Impressively, it also made absolutely no dent to anyone’s user base.
that user base thing – quite a fact to pull out of your rear. hope it didnt hurt.
in other news, ubisoft releases a collab mixer platform for blender.
there are plenty of reasons for studios to keep using autodesk or maxon software, pipelines are not easy to change.
but your ass-err-tion is 100% nonsense. to pretend that blender wholly invading the indie market does not translate into losses for the bigger companies (especially in the long run) is delusion.
besides the monetary aspect of licensing, there is a bigger issue of control. bigger entities have their IP´s basically in actual control of the software provider and that is a huge problem.(as autodesk helpfully illustrated so clearly these past years or decade)
tis is the reason why you are seeing more and more these companies starting to back blender foundation. that way they not only retain the control but also can shape the development of the software itself to better fit their needs. its win-win and more win (afaik these donations carry more tax benefits than straight up operating cost).
Say what you will, but in Brazil it’s definitely making advancements. I see a lot of top artists trying it out our adopting.
Autodesk took too long and people now don’t trust it.
You guys are nuts to compare a free product with something that is paid for. Something free will always be popular with general public.
It is even funnier when Blender fans use to “my product is better than your product,” attitude, as if other animations can’t switch to Blender anytime they want to. It’s just as free for them as it is for you. If they wanted to change it would cost them, eh,… nothing. Just like what you’re paying.
I never seen people fight so hard to push something that is free.
I have a question for the programmers and officials of this company I do not want to say what are the improvements of free blender programs for free My question is that it has been almost twenty years in the animation department of demographic fabric There is practically no progress. Doesn’t this question arise, so what is Max for? Add at least Maya features to Max
In mu country it’s 350€, which is 421$… Not quite the same as the advertised 280$…
Nice going Autodesk! You’re really going to make yourself popular again and makde yourself look like a ‘fair’ company this way… R.I.P.!
Is part of that price VAT?
Its not clear if thats with vat, but the vat is 60€… So thats still 290€/350$ vs. 280$… Which is 25% more expensive. The EU announced recently it will start competing more with silicon valley… Its about time i’d say, we’ve been ripped off for way to long by the US.
Yep. You gotta put it in the shopping cart and go to checkout, you’ll see they will also dump addional VAT tax on top, so expect it to be more like 420€ 🙂
the VAT kind of passes through. its not really a cost per se if you are a business.
if you are not a registered business well….y´know…blender bro.
I don’t think it’s outrageous to assume indie users might not all be registered businesses that can offset the taxes 🙂
absolutely true, at which point i really would suggest going with blender. not being a zealot as some, it just makes sense.
autodesk is fickle and completely untrustworthy. tieing livelihoods with them is suicidal imo. they can up the rates at any moment or turn off indie altogether.
just depends on how many golden buttscratchers the board members need that morning.
this covid thing underscores the unsustainability of it all. it just occured to me yesterday if it were not for blender i would have to sweat the whole 3d rental crap aswell, on top of all of the other worries. fk that.