CGPress
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
No Result
View All Result
CGPress
Home Interviews
Andrew Anagnost – Autodesk CEO

Andrew Anagnost – Autodesk CEO

by Paul Roberts
September 20, 2017
Reading Time: 1 min read
18

Develop3D has published an interview with the new CEO of Autodesk Andrew Anagnost about his career,  Autodesk’s hardware plans, and the new rental-based licensing changes. Read the interview in full on Develop3D.

RELATED POSTS

CG Garage interviews Simeon Balabanov – Product Manager of Chaos Vantage

CG Garage talks to Autodesk’s Zap Andersson

CG Garage interviews Gary Yost

ShareTweet

Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

Related Posts

Chaos releases Vantage 2 as a standalone product
Interviews

CG Garage interviews Simeon Balabanov – Product Manager of Chaos Vantage

August 2, 2023
CG Garage talks to Autodesk’s Zap Andersson
Interviews

CG Garage talks to Autodesk’s Zap Andersson

February 28, 2022
CG Garage interviews Gary Yost
Interviews

CG Garage interviews Gary Yost

November 10, 2020
Epic sheds more light on the UE5 demo
Interviews

Epic sheds more light on the UE5 demo

July 15, 2020
Polder Animation on Now You Know It Anyway
Interviews

Polder Animation on Now You Know It Anyway

July 11, 2020
Freak – Framestore’s proprietary renderer
Interviews

Freak – Framestore’s proprietary renderer

March 24, 2020
Next Post
Rodeo VFX’s Black Sails season 4 breakdown

Rodeo VFX's Black Sails season 4 breakdown

Fusion Studio released with significant price reduction

Fusion 9 review

Please read our community guidelines
Please read our community guidelines
18 Comments
Oldest
Newest
Inline Feedbacks
View all comments
Waqas
8 years ago

So, in conclusion: If the old customers want to leave due to subscription, fine. We got plenty of new gullible ones joining the band wagon.

Reply
Stephen Green
8 years ago

“The maintenance base feels like we’re raising prices”

YOU SENT US A LETTER SAYING THAT IS EXACTLY WHAT YOU WERE DOING!

Future White House Press Secretary there.

Reply
John Butler
8 years ago

For the ‘non paying users’, it’s all Yin.

Reply
snarknado
8 years ago

You need to look at everything from Autodesk’s perspective. They are not raising prices they are increasing revenue.
“…a whole bunch of customers who [due to their purchasing experience of Autodesk products] think we’ve lowered prices.”
I’m sure this is only true for those customers who weren’t on maintenance and had to buy new licenses after Autodesk eliminated upgrades way back when Autodesk was forcing people onto maintenance. Hmmm, there seems to be a pattern here.
Also I’d like a list of those suckers/customers so I can send them some marketing material.

Reply
Stephen Green
Reply to  snarknado
8 years ago

*NEW GULLIBILITY PLUGIN FOR 2018*

Reply
Jim Todd
8 years ago

Later in the interview there’s this cool bit where he explains how Autodesk has always been at war with Eurasia.

Reply
Juang3d
8 years ago

No one can deny he is telling all the truth, what they want is to become a cloud company, a FULL cloud company, the final target is to convert max, maya, acad, etc… all in cloud software that can be used only through cloud services (i.e. browser)

It´s clear they don´t care about old users, and they put in the same bag big manufacturing houses tha use their manufacturing packages with small/medium 3d animation studios, and they treat them exactly the same… glad we are out…

Cheers.

Reply
Lee Kenning
8 years ago

I’ve started sending the money I used to spend on Max to the Blender Foundation. Anyone out there with good business/accounting knowledge? I have no idea how many paid seats of Max are out there, but it seems to me Autodesk want to take far more than give – and that is typically a fatal business mistake. Sign of the times, I guess. I have no idea how messy Blender’s code is – but surely it’s not far off from being refined into a polished studio tool? I can’t help thinking that 3d software would be better if separated into modelling/texturing and animation/fx rather than all-encompassing? Max has frustrated me over the years with bugs and tools that fall short. I guess I’ll be finding out soon, whether my alternative apps cut the mustard. At the end of the day, Autodesk have lost at least one long-term payer due to price increases. Disregarding the future subscription system, Autodesk have lost several hundred quid per year for the sake of wanting a couple hundred more from me.

Reply
Jonathan
8 years ago

“Autodesk, Inc. (NASDAQ:ADSK) insider Andrew Anagnost sold 24,004 shares of the firm’s stock in a transaction on Monday, August 28th. The shares were sold at an average price of $112.73, for a total transaction of $2,705,970.92. The transaction was disclosed in a document filed with the SEC”

Reply
Juang3d
Reply to  Jonathan
8 years ago

So…he is selling while he can because he is not an idiot after all

Reply
snarknado
Reply to  Jonathan
8 years ago

Not to give Autodesk executives any slack but at some point a share holder is going to take some profit. It isn’t like he just dumped all of it at once. Maybe he wanted a bigger yacht or to hire a smile coach to fix the rictus grin. You can look up the history of insider trades on the NASDAQ site. His total number of shares held is slightly more than at around this time last year.
The terrible policies they’ve implemented to make that profit are another story.

Reply
Mr Burns
8 years ago

I`m undecided on this, renewal coming up.
The subscription has me concerned, does the price honestly double after 3 years if we were to switch ? It lists in our renewal quotes a 50% discount for new subscription.
We pay £1280 for 2 perpetual licenses now on maintenance now and the cost is £1280 for subscription as well. After 3 years that doubles ? That really ain`t great but…
… just like big business it will mean we`ll just charge it on to our clients, what else can you do ? Beef shortages ? Big Mac goes up in price.
So while it seems bad in the short term we probably won`t be paying for it anyway. If we ever decide to stop paying subscription likely we`ll have gone out of business or moved on to other software. We already rent Adobe CC, broadband, phones, netflix, property etc so what`s the difference ?
Autodesk gets richer ? Big surprise ! They`re relying on us being too comfortable with 3dsmax to leave, and I think in general they`re right.
Currently there`s an offer for Media and Entertainment collection for £679.98 per license per year so we can get maya/mudbox etc for £50 more than we`re paying just for 3dsmax which is pretty decent. Factoring in that end clients will have to pay for this hike after 3 years it really ain`t that bad. Sure we could stay on 2016 forever for free as we have perpetual licenses with maintenance but we`ll likely be obsolete going forward for VR etc.
Honestly I`m squarely on the fence here. I don`t like corporate gouging either but the `renegade` view of down tools and switch to Blender doesn`t seem realistic yet, we have to earn a living and we`d need a decent crossover which is tough when you`re busy. By all means switch to another 3d package but sooner or later I suspect they will all follow suit and switch to this business model, Blender excepted you hope. Still, development costs money so in the future when Blender changes from donations to a small proper fee it won`t seem too bad but then new features cost money and that fee increases.
Mojang will never sell Minecraft ! Oh wait…
There`s a reason that microtransactions in games are running rampant, because they work and make a mountain of revenue. We the consumer should say no but as a whole we don`t. When other companies see the benefits of a subscription model they`ll all trip over themselves to do this too, because they are companies, not hippy communes.
I don`t like it and maybe `I`m part of the problem` because I don`t take a stand and jump overboard like others are saying they are but I don`t really see such a big issue with this. Maybe it`s just my `view` of where business has been going in general. If daily rates go up £5-10 to cover costs, so be it.
We may just switch one over to M+E subscription for the extra software we may just stay put for another year and re-evaluate.
Honestly undecided.
Let the bombing run commence !

Reply
Maximus
Reply to  Mr Burns
8 years ago

This probably is exactly the consideration ADSK took when they decided to move to rental only.
At the bottom line one can say, you are delivering them your balls and they are going to squeeze them whenever they like.
My strategy on this is, I´ve stopped my subscription and keep my perpetual licence. In the upcoming years I´m going to transition to blender. And if I really should be in need of any function that only 3ds Max has in the future (which I doubt much), I can the rent the actual version for a limited time period anyway.

Reply
srlebed
Reply to  Maximus
8 years ago

I’m doing the exact same thing. I have my max2014 and will happily keep using this until I’ve transitioned to blender or something else.

Reply
snarknado
Reply to  Mr Burns
8 years ago

@Mr Burns
The disclaimer before the wall of text is that we’ve frozen our spending and will be using our current licenses until we switch to something else or the wheels fall off.
Like people have said here and on the Area moving to subscription forum the 50% discount “upgrade” to rental offer is a pretty bad deal since you have to forfeit your perpetual license to pay for something you already own. You’re currently on 2018 perpetual maintenance?
Likewise, the M&E collection isn’t that great since it seems you’ve been getting along fine without it and all it does is entangle workflow even more with Autodesk. If you aren’t sure about staying or switching to another software why not keep maintenance for as long as they offer it (if just to stay current with 3rd party plugins), pass the cost on and give your studio a few years to explore other options. The downside to maintenance is that it seems feature updates\improvements in point releases will be rental only. It also looks like a lot of bug fixes will be categorized as “improvements” as a way to coerce maintenance users to switch. The joke’s on them though, has any new midterm feature ever been more than a wide alpha release?
I’d also like to point out the rental discount offer is the exact same 3 step play they ran when they moved from upgrades to maintenance. Offer the current scheme to a wide section of active and even lapsed license holders, narrow it to just active paying customers then eliminate the option entirely. Our guess is that maintenance will go away by 2021 as a move to streamline licensing and reduce costs.
They may not be hippy communes but it is quite clear that the business model is less about the customer and more about lock-in to increase share holder profit. Especially since R&D spending is one of those things that share holders don’t really like. If rental is a no-brainer then why kill perpetual licenses?
As far as Blender switching to a mandatory fee, it isn’t going to happen because of the GPL terms. GPL doesn’t prohibit fees but anyone can distribute the source or program for free so there is no advantage or reason for them to change.

Reply
spacefrog
8 years ago

Such insider trades happen on regular basis and are nothing unusual. Reporting them to SEC is a legal requirement for publicly traded companies ( just google up “SEC Insider Trading fileing”. For a complete up-to-date list of Autodesk’s insider trades, just read them up here
http://www.nasdaq.com/symbol/adsk/insider-trades

Reply
spacefrog
Reply to  spacefrog
8 years ago

Sorry – this should have been a reply to Jonathan’s post about Anagnost dumping loads of AD shares …

Reply
Yuri
8 years ago

ADSK, I for one am rooting for you! Sure Cloud with your prices is a bit like extortion through change of terms and abuse of trust after all these years spent learning and aligning to your tools. By recent statistics 50% of US population living paycheck to paycheck, means 50% are not! It’s especially easy for artists who study hard to stay competitive, work long hours, have to use 20 different plugins with your polarized software, relocate for jobs and work for peanuts or have their jobs outsourced. Surely no tough times for them!
However thanks to your shortsightedness and greed there are a lot of companies and artists who are now discovering very powerful, better alternatives like Blender and Houdini. So Thanks and keep doing what you’re doing!

Reply

Recent Comments

  • Elvis on 70 free HDRIs
  • paul on Miauu releases Layer Colorizer for 3ds Max
  • Jumanji on RenderMan 27 beta released
  • Animatect on Autodesk pitches AI future for media and entertainment at AU 2025
  • Jumanji on SceneLinter Pro: free scene validation script for 3ds Max

Popular Stories

  • Adobe faces lawsuit over clarity of subscription and cancellation terms

    Adobe faces lawsuit over clarity of subscription and cancellation terms

    0 shares
    Share 0 Tweet 0
  • Autodesk pitches AI future for media and entertainment at AU 2025

    0 shares
    Share 0 Tweet 0
  • OpenHDRI launches free CC0 library

    0 shares
    Share 0 Tweet 0
  • 3ds Max 2024 now available for download

    0 shares
    Share 0 Tweet 0
  • Aviz Studio Tools introduces AI image generation tool AImagine for 3ds Max

    0 shares
    Share 0 Tweet 0
Facebook Twitter
CGPress

CGPress is an independent news website built by and for CG artists. With more than 15 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism. Our feature articles are known for their in-depth analyses and impact on the CG scene. “5 out of 5 artists recommend it.”

Recent Posts

  • SmartAnim advanced rigging for 3ds Max released
  • Adobe adds Nano Banana and Flux to Photoshop beta
  • D5 Render integrates Cesium’s 3D geospatial streaming technology into its real-time visualization platform
  • About Us
  • Terms and Conditions
  • Privacy Policy
  • Cookie Policy (UK)
  • Contact Us
  • Contribute News
  • Advertise on CGPress

© 2025 CGPress

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In

Add New Playlist

Manage Cookie Consent

CGPress uses technology like cookies to analyse the number of visitors to our site and how it is navigated. We DO NOT sell or profit from your data beyond displaying inconspicuous adverts relevant to CG artists. It'd really help us out if you could accept the cookies, but of course we appreciate your choice not to share data. 

Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Manage options Manage services Manage {vendor_count} vendors Read more about these purposes
View preferences
{title} {title} {title}
No Result
View All Result
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News

© 2025 CGPress

Are you sure want to unlock this post?
Unlock left : 0
Are you sure want to cancel subscription?
wpDiscuz
18
0
Join the conversationx
()
x
| Reply