New features in the latest version of the Armory’s 3D PBR texture painting software include:
- Memory and speed optimizations. Now fully written in C, the code has been reorganized with massive size reduction. For textures, bc7 compression is now used which resulted in big video memory usage reduction.
- Ability to load bigger models, handle more layers, paint higher resolution textures on the same hardware thanks to reduced memory usage
- Timeline tab with skinning animation playback
- Smooth, bevel and subdivide modifiers added to mesh edit
- Text layers
- Basic UV map editor
ArmorPaint 1.0 is now available for Windows, Linux and MacOS. Watch some videos and read complete list of changes on ArmorPaint’s site. (Click on “Change log” to display the list.)








