NVidia RTX – real-time ray tracing
NVIDIA has previewed RTX, its latest technology to enable developers to render ray-traced ambient occlusion, area shadows and glossy reflections...
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NVIDIA has previewed RTX, its latest technology to enable developers to render ray-traced ambient occlusion, area shadows and glossy reflections...
Sitni Sati has announced a new version of FumeFX, its fluid dynamics plugin for 3DS Max introducing several workflow improvements,...
Image Engine has released a breakdown video for the digital double of X24 created for Logan.
Adobes prices are set to rise from 16 April for customers in the United States, Canada, and Mexico.
SideFX has released a free ebook for users who want to get up to speed with Houdini containing foundational principles...
An early release of Artful Physics Tailor is now available, a brand new GPU powered tool for creating and simulating...
See how FuseFX used 3DS Max, Ornatrix, Zbrush, Mari, and V-Ray to create a 2000 foot human for The Tick.
Google has announced that its Maps API can be used in Unity to create games based on real-world data.
Soft8Soft has released a new version of Verge3D adding improved shading and materials, GLB support for Facebook publishing, new scripting...
Allegorithmic has updated Substance Painter with several workflow and performance improvements.
CGPress is an independent news website built by and for CG artists. With more than 15 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism. Our feature articles are known for their in-depth analyses and impact on the CG scene. “5 out of 5 artists recommend it.”
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