Software
Unreal Engine updates pricing for non-game industries
Epic has announced pricing updates for Unreal Engine, Twinmotion, and RealityCapture, set to take effect in late April. With the introduction of Unreal Engine 5.4, a new seat-based Unreal Subscription will be implemented, priced at $1,850 per seat annually. This pricing is targeted at companies generating over $1 million USD in annual gross revenue, excluding those involved in game development. This move follows last year's announcement at Unreal Fest in New Orleans, indicating a shift towards a seat-based enterprise software pricing model for non-game industries, aimed at supporting future development efforts. (more...)