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Autodesk acquires Solid Angle

Autodesk acquires Solid Angle

by Joel LeLievre
April 18, 2016
Reading Time: 1 min read
22

Autodesk have announced that they have acquired Solid Angle, the makers of the Arnold Renderer. No immediate software roadmaps have been made public yet, but Autodesk says Arnold plugin development will continue for products like Houdini, Cinema 4D, and Katana. You can read the full announcement on the Autodesk website. Solid Angle has also made an announcement on their website.

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MauricioPC
9 years ago

Wow!

Maya now have Arnold (bundled perhaps), MASH, damn … Hopefully Max will get a version as well.

Reply
Christian
9 years ago

Speechless…but I think AD has not made any big acquisition this year yet.

Reply
Jonathan de Blok
9 years ago

from https://www.fxguide.com/featured/autodesk-buys-arnold-2/

“Arnold already supports Maya, Houdini, C4D, Katana and other products, but not 3ds Max. It is safe to guess that is the first (or second thing) Solid Angle will address. The only other higher priority will be an even tighter Maya integration. While the company has not committed to 3ds Max publicly, their press release all but confirmed that 3ds Max integration was coming soon.”

Reply
g2m.agent
9 years ago

I was just about to give up mental ray and begin using RenderMan, and would now like to turn to Anrold?

Reply
Guillermo
9 years ago

This will make Vray stronger Autodesk buys then doesn’t develop any more

Reply
Garry
9 years ago

Well, if it goes the way of every other plug-in acquisition – that’s Arnold dead in the water.

Reply
Roger
9 years ago

Doesn’t Arnold compete with Pixar’s Renderman? I thought Autodesk/ Pixar/ Maya were some sort of a team already. I think it is a plus to bring your own high-quality renderer in house but how many renderers does one need?

Reply
Stephen Green
9 years ago

Maybe they just acquired it so they’d have something new to not implement in Max.

It must be boring not implementing Bifrost.

Reply
Patrick
9 years ago

From now Arnold evolution will be stopped like all other in Autodesk.
Where did Naiad ?
And also Max and Maya absolutely different and incompatible.
Max is only rental render studio
Maya for All other

Reply
Yuri
9 years ago

I realize that there is a chance max might get this amazing engine but it does make me sad as I fear a decline. Once upon a time MR was also a big deal until ADSK let it stagnate to a point pretty much every other render engine on the market outpaced it. I believe in small companies who innovate and work with their customers …I don’t know, makes me really sad. Hope I am wrong

Reply
Eric
Reply to  Yuri
9 years ago

MR was never owned by AD its was Mental Images and now Nividia

Reply
snarknado
9 years ago

Should probably fix the article to note that it is a complete acquisition of Solid Angle not a merger.

Reply
Ralph
9 years ago

I am so glad I didn’t buy Arnold for Houdini. I hope Chaos Group now see
the light and developed for Houdini. Although Mantra is very well integrated into Houdini and it’s workflow.

Reply
Vladimir Koylazov
Reply to  Ralph
9 years ago

We do have V-Ray for Houdini in closed testing; if you are interested, drop me a line and we’ll sign you on.

Best regards,
Vlado

Reply
Juang3d
Reply to  Vladimir Koylazov
9 years ago

Vlad you know I don’t use Vray… but I thank god for your existance!!

Long live to Vray (even when I don’t use it… yet… in Blender I may acquire it at some point 🙂 )

Cheers.

Reply
stephen
9 years ago

ChaosGroup all the way…

Reply
Charles
9 years ago

Yessss! now its V-ray & Renderman the Kings of renders!!!
RIP Arnold (am very sorry really, you now your destiny with ADSK.)
chrales ray

Reply
Strob
Reply to  Charles
9 years ago

Well if AD includes Arnold in max, I’ll give it a try for sure. If millions of people like me give it a try and it works great why is it supposed to die? We could use it along vray for different purposes.

Reply
Patrick
Reply to  Strob
9 years ago

AD never will include Arnold into 3d max.
Even if it’s ever going to happen, like as always. AD did it in the worst way. And it take 5 years.

Reply
Jim Todd
9 years ago

Actually, I read that their top priority is building a tight workflow between Arnold and Combustion

Reply
Waqas Zia Chaudhry
Reply to  Jim Todd
9 years ago

You mean the now EOL Compositing software Combustion?
That would have been a nice April’s fool joke…

Reply
plop
9 years ago

Autodesk is a disease.
Autodesk is continuously destroying the achievements of cg industrie.
It`s really a good example of what`s wrong with capitalism.
Shareholder value eats progress.

Reply

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