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Wow!
Maya now have Arnold (bundled perhaps), MASH, damn … Hopefully Max will get a version as well.
Speechless…but I think AD has not made any big acquisition this year yet.
from https://www.fxguide.com/featured/autodesk-buys-arnold-2/
“Arnold already supports Maya, Houdini, C4D, Katana and other products, but not 3ds Max. It is safe to guess that is the first (or second thing) Solid Angle will address. The only other higher priority will be an even tighter Maya integration. While the company has not committed to 3ds Max publicly, their press release all but confirmed that 3ds Max integration was coming soon.”
I was just about to give up mental ray and begin using RenderMan, and would now like to turn to Anrold?
This will make Vray stronger Autodesk buys then doesn’t develop any more
Well, if it goes the way of every other plug-in acquisition – that’s Arnold dead in the water.
Doesn’t Arnold compete with Pixar’s Renderman? I thought Autodesk/ Pixar/ Maya were some sort of a team already. I think it is a plus to bring your own high-quality renderer in house but how many renderers does one need?
Maybe they just acquired it so they’d have something new to not implement in Max.
It must be boring not implementing Bifrost.
From now Arnold evolution will be stopped like all other in Autodesk.
Where did Naiad ?
And also Max and Maya absolutely different and incompatible.
Max is only rental render studio
Maya for All other
I realize that there is a chance max might get this amazing engine but it does make me sad as I fear a decline. Once upon a time MR was also a big deal until ADSK let it stagnate to a point pretty much every other render engine on the market outpaced it. I believe in small companies who innovate and work with their customers …I don’t know, makes me really sad. Hope I am wrong
MR was never owned by AD its was Mental Images and now Nividia
Should probably fix the article to note that it is a complete acquisition of Solid Angle not a merger.
I am so glad I didn’t buy Arnold for Houdini. I hope Chaos Group now see
the light and developed for Houdini. Although Mantra is very well integrated into Houdini and it’s workflow.
We do have V-Ray for Houdini in closed testing; if you are interested, drop me a line and we’ll sign you on.
Best regards,
Vlado
Vlad you know I don’t use Vray… but I thank god for your existance!!
Long live to Vray (even when I don’t use it… yet… in Blender I may acquire it at some point 🙂 )
Cheers.
ChaosGroup all the way…
Yessss! now its V-ray & Renderman the Kings of renders!!!
RIP Arnold (am very sorry really, you now your destiny with ADSK.)
chrales ray
Well if AD includes Arnold in max, I’ll give it a try for sure. If millions of people like me give it a try and it works great why is it supposed to die? We could use it along vray for different purposes.
AD never will include Arnold into 3d max.
Even if it’s ever going to happen, like as always. AD did it in the worst way. And it take 5 years.
Actually, I read that their top priority is building a tight workflow between Arnold and Combustion
You mean the now EOL Compositing software Combustion?
That would have been a nice April’s fool joke…
Autodesk is a disease.
Autodesk is continuously destroying the achievements of cg industrie.
It`s really a good example of what`s wrong with capitalism.
Shareholder value eats progress.