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Home Software Maya Plugin News

BonesPro 4.72 new features video

by CGP Staff
May 16, 2015
Reading Time: 2 mins read
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BonesPro 4.72 new features video

3d-io has made available a video showing the new features introduced in the latest version of their skinning and mesh deformation plugin. Watch it on YouTube. Also of note, the company has just released compatibility updates for Autodesk 2016 software for all their plugins, and added some new features to BonesPro and Flatiron. Read on for more.

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BonesPro 4.72.00

  • Added support for 3DS Max 2016.
  • Added adjustable influences for ParaBones and MetaBones. Weights
    can be adjusted via vertex painting and new MAXScript functions.
  • Increased accuracy for spline bone interpolation and improved
    performance when attaching splines.
  • Improved accuracy for spline based deformations. This also fixes
    the problem where bent meshes lost volume at some rotation angles.
  • Spline deformations now work more accurately and update the
    deformation instantly in combination with other deformers below
    BonesPro on the stack.
  • The mirror tool now fully supports dual-quaternion blend weights
    and mirrors them together with the other vertex data.
  • Performance of the BonesPro MAXScript interface has been improved
    for various calls. This includes a fix where execution could become
    extremely slow in rare cases.
  • The BonesPro C++ Interface has been extended with support for
    dual-quaternion weights. It also received a bug fix for cases where
    requested data wasn’t returned correctly. These changes also affected
    the layout of the bonespro.h include file and existing clients need
    minor adjustments to work with this version of BonesPro. Please check
    the documentation for the interface in the manual for details.
  • Performance of the BonesPro C++ interface has been improved for
    various calls.
  • Plus other bug fixes.

Flatiron 2.13.00

  • Added support for 3DS Max 2016.
  • Improved handling of unwrapped objects when they get copied.
    Flatiron now tries to automatically provide copies of created unwrap
    groups for copied objects. This allows copies to baked instantly after
    copying without having to unwrap them separately.
  • Materials and Textures created by Flatiron now receive names to
    make their use in the material editor more convenient.
  • Flatiron Modifier is no longer visible in Add Modifier ui to
    avoid accidental adding.
  • Various minor fixes to improve unwrap results of objects with
    problematic mesh topology.
  • Added MAXScript function to list all objects in an unwrap group.
  • Added MAXScript function to rename an unwrap group.
  • Plus other bug fixes.

3d-io has announced that Unwrella for Max & Maya, BonesPro, Flatiron, UV-Packer and
Spotmask are now officially released for Autodesk 2016 software. Customers can download the free updates from their user area and a demo version for testing can be downloaded from www.3d-plugin.com. Read the
official press release for more.

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CGP Staff

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