Brazil for Developers video and interactive Brazil renderer plugin for Max
Dec 03, 2010 by CGP Staff
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Caustic Graphics, developers of OpenRL and the CausticTwo graphics card, announced that the Brazil renderer has been rewritten from the ground up to take advantage of OpenRL (Open Ray tracing Library) for standardized access to graphics devices from AMD, Intel, and NVidia, as well as Caustic Graphics. They have posted a video showing the real-time, interactive rendering API designed for integration into 3D graphics applications.
Also of note, they have started a thread to see how many artists would be interested in seeing a Max plugin version of the interactive renderer (a possibility that is making quite a few Brazil users happy and seems to signal a change from policy mentioned at an earlier post).
The Brazil for Developers beta program begins in February 2011 and developers are invited to pre-register at Caustic.com.
Also of note, they have started a thread to see how many artists would be interested in seeing a Max plugin version of the interactive renderer (a possibility that is making quite a few Brazil users happy and seems to signal a change from policy mentioned at an earlier post).
The Brazil for Developers beta program begins in February 2011 and developers are invited to pre-register at Caustic.com.