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Home Software 3DS Max Plugin News
CameraMapGemini campaign funded, plugin for Max 2015 now available!

CameraMapGemini campaign funded, plugin for Max 2015 now available!

by CGP Staff
April 10, 2015
Reading Time: 1 min read
3

(Updated) We did it! The campaign has been funded! Congrats and thanks to everyone who collaborated. The plugin is now available for download from the author’s website.

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Markus Boos has launched a campaign through Indiegogo to cover the cost of updating and recompiling his useful camera projection map modifier for 3DS Max 2015. CameraMapGemini offers various features over 3DS Max’s default tools, including managing up to 10 projections within one modifier, custom projection resolution and aspect ratio, CameraMapGeminiMap for per-pixel rendering (there’s no longer need to subdivide the mesh before the projection), etc. More information available on Indiegogo.

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3 Comments
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Eric Hance
10 years ago

Come on guys, let fund this, it’s good stuff! Do you really want to do cam maps with the awful built in modifiers and have to crazy subdivide them from now on? 😉

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Marcin
10 years ago

32% – let’s keep it growing!

Reply
ch
10 years ago

Did my payment !

Reply

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