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Corona 11 released with new Tile and Edge maps, scatter improvements and more

Corona 11 released with new Tile and Edge maps, scatter improvements and more

by Paul Roberts
December 1, 2023
Reading Time: 1 min read
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Chaos has announced the release of Corona 11. This version introduces new features to both 3ds Max and Cinema 4D, with some exceptions noted below.

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Key enhancements include the Corona Tile Map for creating intricate tiled surfaces, Scatter Altitude and Scatter Look At for more realistic scene assembly, and Edge Map/Edge Shader for detailed object edges. Additionally, Pyro simulations are now seamlessly integrated into Cinema 4D for dynamic smoke and fire effects. For 3ds Max users, Corona 11 includes the Corona Power Tools, which provide scripts for streamlining design adjustments.

The update also features improvements in Normal and bump filtering, color management, and other smaller enhancements in both 3ds Max and Cinema 4D. These include updates to the Corona Image Editor, Command Line Interface, and various shaders. Cinema 4D 2024 sees enhanced performance in scattering, while 3ds Max benefits from improved scene opening times and other usability enhancements.

Furthermore, Corona 11 addresses some bugs shared across both platforms, including fixes to the Caustic solver and improvements to the rendering speed of Triplanar texmap. Other specific fixes have been made to address issues such as VFB history display and tone mapping UI performance.

Visit the Corona Blog for more information. 

 

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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savat
2 years ago

Big disappointments in the comunity for this “poor” release.
It will be interesting how chaos and/or people reacts in 3 mounths (next release data).

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