Corona for Cinema 4D released
Render Legion has announced the commercial release of Corona Renderer 3 for Cinema 4D. This version features the core features found in its 3DS Max counterpart including Interactive Rendering, LightMix to adjust colour and intensity of light sources during or after rendering, Denoising and more.
Unique to the Cinema 4D version if a new Corona Node Material Editor that adds a dedicated nodal material editor to Cinema4D that’s compatible with Corona’s materials as you’d expect, but also with almost any other materials supported by Cinema 4D (except the node materials introduced in R20).
As you’d expect for an initial release, the list of features is very long! If you’re not already familiar with Corona Render, you can read about this release in detail on the Corona blog and see a video demo on YouTube. Corona for Cinema 4D costs €289.99 for an annual license. A discount of 25% off is available until 7 Febuary using the discount code CORC4D at the checkout.
Rental only, no thanks Chaos Group!
Seems like everything is going rental these days… Not a fan of it but at least these guys are doing it without charging “a small fortune” (25€ per month)… Unlike some other companies 🙂 This way its at least useful for smaller / medium sized teams to rent because of dynamic costs and budgets.
So now its Arnold, V-Ray, Corona and probably somebody else I’ve missed. I don’t think we’ll be able to escape subscriptions until something major happens.
That being said, you can probably PM the sales people at Corona and they might just get you boxed version for your needs. It is the same with 3ds Max.
“I don’t think we’ll be able to escape subscriptions until something major happens.”
Affinity Photo, Designer, Publisher… next lightroom alternative? I forgot there is already good alternatives for lightroom like acdsee the old veterane and dxo photolab and new alternatives with no subcription only policy like Skylum, on1, Topaz Studio or capture one with perpetual or rental option the right way serve customers by giving option.
Sure there is already good render alternatives like thea, centileo, redshift, maxwell, centileo render, cycles by x-particles team, u-render, indigo, pro render is getting better.
And its possible that Appleseed or Guerilla render or RenderMan or Nebula render will have c4d support. Just few mentioned from new engines and one old veteran which might release c4d support in future.
Maybe not escape but there is always options. If software maker don’t offer right option then you can find ohter option for your workflow.
There are options for specific workflows, indeed. No arguments there.
That being said, even with all the render engines options you’ve listed, many are either half implemented, suited for Motion Graphics or are just really tiny in terms of market share.
V-Ray tends to be the go-to package for a lot of different stuff across different platforms (3ds Max, Maya etc…) so like I said, some people won’t really feel like they have a choice. Either get Redshift and be all GPU or stay Arnold and be all CPU. It gets even more complicated if you do arch-viz. Even more complicated than that, you can’t share assets in a production pipeline if everyone is using something else.
Still, personally, I prefer giving money to the companies that do offer perpetual licenses. Even when I had to hold on 3ds Max for example, I payed for both. Rooting for the underdogs 🙂
The good thing I suppose is that people who can’t afford the full license can buy it as they go. I guess thats better than taking a loan 🙂