Chaos Corona 8 for 3ds Max and Cinema 4D released
Apr 13, 2022 by CGPress Staff
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Chaos Czech has announced the release of Chaos Corona 8 for 3ds Max and Cinema 4d. New features include:
- Chaos Cosmos – Similar to Chaos Cosmos for V-Ray it includes free content accessible from a built-on browser.
- Chaos Scatter – Replaces Corona Scatter with many more advanced features including support for exclude splines, limiting by slope angle, controlling transforms with maps, camera culling and more.
- Corona Decal – Add surface details or imperfections, including displacement, from the 3D viewport, reducing the need to fiddle with UV placement.
- Customizable Tone Mapping in the VFB including ACES OT – More realistic results with improved customization options, users can now create their own customizable stack of tone mapping controls.
- Corona Slicer – Create cutaways that can be animated, which are faster, more forgiving on topology, and have none of the instability of geometry-based booleans.
- Corona Curvature map – Add dirt or wear-and-tear to objects with ease.
- Cryptomatte support – A masking option that works with motion blur and depth of field, to make post-processing easier than ever.
- Adjustable PBR reflection tail – More realistic materials allowing for “softer” reflections without the blurriness of Roughness/Glossiness.
- Caustics Include/Exclude control.
Find out more on the Corona 8 – What’s New? page
Nice update!
But their competitive advantage is the rendering engine speed and simplicity. I think they need pay special attention to these advantage in their updates for every year and have several new improvement in this way.
Easier said than done… there is only so much that can done to speed things up.