Vu Nguyen has released 3 new presets for the Data Flow modifier introduced in 3DS Max 2017.1 that affect the vertex colour channels to simulate dust maps, rim maps and sweat maps. The latter works in concert with a new MCG that selects vertices based on their collision with other objects. DCP Sweatmap, DCP Dust Map, and DCP Rim Map are all available for free from Scriptspot.









