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DazToMaya released

DazToMaya released

by Paul Roberts
November 28, 2018
Reading Time: 1 min read
6

3DtoAll has announced the release of DazToMaya, a new tool that allows you to transfer a character from Daz Studio to Maya in a couple of clicks. Features include:

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  • The ability to automatically add rigs using Human IK to
  • Auto conversion to Arnold or V-Ray
  • Automatic optimisation.
  • Transfer of props as well as characters.

DazToMaya is available from the Daz3D shop and costs $29.95. It is currently offered at a discount of 30% for $20.97. This is the latest converter by 3DtoAll who also produce MaxToC4D, MaxToMaya, C4DToMax, MaxToBlender and MaxToModo. Find out more on their website.

 

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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Lee
8 years ago

This is very cool. I did a lot of RnD on this process and would have loved something like this to help automate the HumanIK setup. I wonder whether it deals with the annoying combined mesh problem and the annoying workarounds required to separate the mesh geo….I ended up needing to break the skin and reapply it by saving out the weight maps prior to separating the geo.

If this plugin could automatically build a facial rig for Genesis 3 characters I would snap it up right now. Especially if it made good use of all the facial bone weight painting that has been done on Genesis 3.

I’d like to get in touch with the developer but I can’t seem to find any contact details.

Reply
Marcelo Bruno
Reply to  Lee
8 years ago

Hi Leee!
Nice message, about contacting me just by 3dtoall facebook message system I answer very fast there 🙂

Facial rig is there for figures that have already facial rig in Daz (genesis 7, etc), only unhide the bones and you can control them from Maya.

For any doubt contact me by facebook private message or by the site contact form, Hasta Luego!

Reply
Lee
Reply to  Marcelo Bruno
8 years ago

Thanks for getting in touch Marcelo, I’ll PM you soon.

Thanks

Lee

Reply
Caio
8 years ago

Hi! Any chance this is coming to Blender?

Reply
Lee
Reply to  Caio
8 years ago

Blender already has a pretty good addon for this.

https://www.daz3d.com/forums/discussion/136706/daz-importer-for-blender-version-1-2-by-thomas-larsson

Reply
Eric+Smith
7 years ago

Very nice!

Reply

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