CGPress
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
No Result
View All Result
CGPress
Home News
DazToMaya released

DazToMaya released

by Paul Roberts
November 28, 2018
Reading Time: 1 min read
6

3DtoAll has announced the release of DazToMaya, a new tool that allows you to transfer a character from Daz Studio to Maya in a couple of clicks. Features include:

RELATED POSTS

Epic Games releases Twinmotion 2025.2 with Nanite support

Miauu releases Layer Colorizer for 3ds Max

Topaz Labs ends perpetual licenses with launch of Topaz Studio subscription

  • The ability to automatically add rigs using Human IK to
  • Auto conversion to Arnold or V-Ray
  • Automatic optimisation.
  • Transfer of props as well as characters.

DazToMaya is available from the Daz3D shop and costs $29.95. It is currently offered at a discount of 30% for $20.97. This is the latest converter by 3DtoAll who also produce MaxToC4D, MaxToMaya, C4DToMax, MaxToBlender and MaxToModo. Find out more on their website.

 

ShareTweet

Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

Related Posts

Epic Games releases Twinmotion 2025.2 with Nanite support
Software

Epic Games releases Twinmotion 2025.2 with Nanite support

October 2, 2025
Miauu releases Layer Colorizer for 3ds Max
3DS Max

Miauu releases Layer Colorizer for 3ds Max

October 2, 2025
Topaz Labs ends perpetual licenses with launch of Topaz Studio subscription
AI

Topaz Labs ends perpetual licenses with launch of Topaz Studio subscription

October 2, 2025
World Creator releases version 2025.1 with new biome system and more
Software

World Creator releases version 2025.1 with new biome system and more

October 1, 2025
Ornatrix makes its software free for students and educational institutions
Plugin News

Ornatrix makes its software free for students and educational institutions

October 1, 2025
The Making of Luma
Breakdowns

The Making of Luma

October 1, 2025
Next Post
ButterflyNetRender 7 now available

ButterflyNetRender 7 now available

Blackmagic Resolve 14 review

Blackmagic Resolve 14 review

Please read our community guidelines
Please read our community guidelines
6 Comments
Oldest
Newest
Inline Feedbacks
View all comments
Lee
7 years ago

This is very cool. I did a lot of RnD on this process and would have loved something like this to help automate the HumanIK setup. I wonder whether it deals with the annoying combined mesh problem and the annoying workarounds required to separate the mesh geo….I ended up needing to break the skin and reapply it by saving out the weight maps prior to separating the geo.

If this plugin could automatically build a facial rig for Genesis 3 characters I would snap it up right now. Especially if it made good use of all the facial bone weight painting that has been done on Genesis 3.

I’d like to get in touch with the developer but I can’t seem to find any contact details.

Reply
Marcelo Bruno
Reply to  Lee
7 years ago

Hi Leee!
Nice message, about contacting me just by 3dtoall facebook message system I answer very fast there 🙂

Facial rig is there for figures that have already facial rig in Daz (genesis 7, etc), only unhide the bones and you can control them from Maya.

For any doubt contact me by facebook private message or by the site contact form, Hasta Luego!

Reply
Lee
Reply to  Marcelo Bruno
7 years ago

Thanks for getting in touch Marcelo, I’ll PM you soon.

Thanks

Lee

Reply
Caio
7 years ago

Hi! Any chance this is coming to Blender?

Reply
Lee
Reply to  Caio
7 years ago

Blender already has a pretty good addon for this.

https://www.daz3d.com/forums/discussion/136706/daz-importer-for-blender-version-1-2-by-thomas-larsson

Reply
Eric+Smith
7 years ago

Very nice!

Reply

Recent Comments

  • paul on Miauu releases Layer Colorizer for 3ds Max
  • Jumanji on RenderMan 27 beta released
  • Animatect on Autodesk pitches AI future for media and entertainment at AU 2025
  • Jumanji on SceneLinter Pro: free scene validation script for 3ds Max
  • nomad on Anym introduces physics-based animation engine for sparse keyframing in Maya, Blender and C4D

Popular Stories

  • Adobe faces lawsuit over clarity of subscription and cancellation terms

    Adobe faces lawsuit over clarity of subscription and cancellation terms

    0 shares
    Share 0 Tweet 0
  • Autodesk pitches AI future for media and entertainment at AU 2025

    0 shares
    Share 0 Tweet 0
  • OpenHDRI launches free CC0 library

    0 shares
    Share 0 Tweet 0
  • Aviz Studio Tools introduces AI image generation tool AImagine for 3ds Max

    0 shares
    Share 0 Tweet 0
  • 3ds Max 2024 now available for download

    0 shares
    Share 0 Tweet 0
Facebook Twitter
CGPress

CGPress is an independent news website built by and for CG artists. With more than 15 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism. Our feature articles are known for their in-depth analyses and impact on the CG scene. “5 out of 5 artists recommend it.”

Recent Posts

  • Epic Games releases Twinmotion 2025.2 with Nanite support
  • Miauu releases Layer Colorizer for 3ds Max
  • Topaz Labs ends perpetual licenses with launch of Topaz Studio subscription
  • About Us
  • Terms and Conditions
  • Privacy Policy
  • Cookie Policy (UK)
  • Contact Us
  • Contribute News
  • Advertise on CGPress

© 2025 CGPress

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In

Add New Playlist

Manage Cookie Consent

CGPress uses technology like cookies to analyse the number of visitors to our site and how it is navigated. We DO NOT sell or profit from your data beyond displaying inconspicuous adverts relevant to CG artists. It'd really help us out if you could accept the cookies, but of course we appreciate your choice not to share data. 

Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Manage options Manage services Manage {vendor_count} vendors Read more about these purposes
View preferences
{title} {title} {title}
No Result
View All Result
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News

© 2025 CGPress

Are you sure want to unlock this post?
Unlock left : 0
Are you sure want to cancel subscription?
wpDiscuz
6
0
Join the conversationx
()
x
| Reply