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Home Software 3DS Max Plugin News
Expression Deformer – preview

Expression Deformer – preview

by Joel LeLievre
March 31, 2014
Reading Time: 1 min read
9

Martijn van Herk has posted a preview video of his latest plugin for 3DS Max called Expression Deformer. It is currently under development, and set for release later this year. You can check out the preview on Martijn’s Vimeo channel.

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9 Comments
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Robert Freitag
12 years ago

Wow this is awesome!

Reply
david
12 years ago

Amazing, a must have! Things like such should be integrated natively as they unlock amazing possibilities.

Reply
Igor Posavec
12 years ago

this is awesome! I hate i am so stupid when it comes to programming 🙁

Reply
DAngel
12 years ago

Just the range of possibilities, amazing.

I think a Collision Deformer mod would be only one of those possibilities, hopefully he’ll release a few presets along with the plugin for us Code’o’phobes.

Reply
Rotem
12 years ago

Very exciting stuff, if it works as advertised and is really that simple it could be a big hit.
Might I also suggest implementing the same technology towards controllers, texture maps, and shaders.

Reply
DAngel
12 years ago

@Rotem.. I believe ephere’s LAB is capable of doing those things.

Reply
Rotem
12 years ago

@DAngel

I did give LAB a try, albeit a very short one. To be honest, I had trouble finding my way around the node based interface, I felt it was somewhat of an overkill for someone that’s used to coding.
I also had a few crashes and exceptions so I opted to give it another try a few point releases into the future.
What I like about this tool is how simple it looks.

Reply
rs
12 years ago

Nice one, Martijn! Please include as many examples as possible…

Reply
rs
10 years ago

Any news? It’s been a year 🙂

Reply

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