Houdini 18 sneak peek
Side FX has released a sneak peek video for Houdini 18. Major features include a Sparse Pyro Solver Solaris and the new USD-based context for lookdev, layout. The video also features many other improvements including:
- Heightfield Terracing SOP 2.0
- Substance Plug-in
- New Group SOPs
- Several new sliding options for poly editing
- Point Weld
- Bevel SOP 3.0 (including collision detection)
- Radial Menu Hotkeys
- Circle from Edges SOP
- Bend SOP 2.0
- Vellum Velocity Blending and resolution independence
- FEM Non-Hookean material model
- Adaptive FLIP pressure projection
- Sparse Pyro Solver
- Custom cutting planes for destruction
- Improved chipping behaviour
- Improved handling of fracture lines
- Guided Destruction
- Solaris: physically-based USD layout
- Solaris: scene import into USD stage
- Solaris: Interactive USD lighting
- Solaris: USD light linking and instancing
- Solaris: Renderman, Arnold and Prorender Hydra delegate
Houdini 18 will be officially launched this Thursday, November 7 at 2pm EST on SideFX’s YouTube Channel.
Source: Stefan Kubicek, Jonathan
I’m sure bfrost can do all of that, and if not, not YET lol
hehe
Will be interesting to see if the new Bend SOP 2.0 is easier to use than the current version.. While the Bend SOP is very powerful, it’s very frustrating to use in it’s current form. A definite head scratcher the first time you use it.. All you hear yourself say is why.. WHY?!? lol
: )
Totally agree, deformers in H remember the 90-ties.
I think the blend was made in the 90is 🤣. There was a forum post where it was mentiont that some Nodes where very old…..
you are right. you may want to check out qlib bend.
Sparse Pyro Solver looks awesome.
https://www.sidefx.com/community/h18-launch-presentation/