It’s 100 percent worth the investment in $ and in the time to learn it! Even if it’s not your main DCC, there are so many uses for it.
Bill Crowe
2 years ago
Wow. Indie version in my future.
Trono
2 years ago
Amazing! Vellum for fluids looks like the perfect way for small and stable droplet sims.
Karma XPU looks really promising already, might have to start considering learning/using Solaris.
Great improvements across the board. It’ll take a while to unpack all this!
And sidefx offer perpetual license also – i remember how adobe and autodesk said that subscription is only way to boost their development but everything seems to go wrong direction in their software especially after subscription only thing.
Guest (The original)
2 years ago
This ishow its done, it reminds me of the good old days back in 1996 upwards to very early 2000’s where every release of Maya or Max was something mindblowing.
Autodesk you swine this is how its done and you fuckaries own more money than SideFX can put together in 10 years, yet they do more in one year with what they’ve got than you could do in 20.
Hello original Guest,
while I do 100% agree with what you are saying, I think there are better ways of saying it. CGPress and former Max-underground are/where great resources with a friendly, well-spoken community.
What I’m trying to say is, your way of writing does not fit the spirit. It’s fine if you want to be “that guy”. But why do you not try to be better than “that guy”. Again, I still think you are right though.
Jakarta, you really think is it worth feeding worms and other parasites for free?
And do you think this idiot is funny? Can you imagine what our community will turn into if we come to accept this kind of shit?
This is how you do proper development and make people feel the software is worth the investment.
I do not use houdini yet, but it sure is tempting.
It’s 100 percent worth the investment in $ and in the time to learn it! Even if it’s not your main DCC, there are so many uses for it.
Wow. Indie version in my future.
Amazing! Vellum for fluids looks like the perfect way for small and stable droplet sims.
Karma XPU looks really promising already, might have to start considering learning/using Solaris.
Great improvements across the board. It’ll take a while to unpack all this!
showing autodesk what a subscription is all about
And sidefx offer perpetual license also – i remember how adobe and autodesk said that subscription is only way to boost their development but everything seems to go wrong direction in their software especially after subscription only thing.
This ishow its done, it reminds me of the good old days back in 1996 upwards to very early 2000’s where every release of Maya or Max was something mindblowing.
Autodesk you swine this is how its done and you fuckaries own more money than SideFX can put together in 10 years, yet they do more in one year with what they’ve got than you could do in 20.
Hello original Guest,
while I do 100% agree with what you are saying, I think there are better ways of saying it. CGPress and former Max-underground are/where great resources with a friendly, well-spoken community.
What I’m trying to say is, your way of writing does not fit the spirit. It’s fine if you want to be “that guy”. But why do you not try to be better than “that guy”. Again, I still think you are right though.
-Robert
For your sake Robert I will try to be a better man :).
Much Love <3
Finally, mature CGI software developers that understand the industry.
Marvelous as always 🙂
Inspirational video and its just a sneak peak.
3ds max doesn’t even. Have a native tool for fire yet.
I have no idea why do people use this crap software when there is software like CATIA, SOLIDWORKS or even Siemens NX
bruh. wachu smokin’?
Just another pathetic guy begging for some attention with random childish comments in every article. This is very common in these pandemic days.
yeah he’s probably a kid
Jup. Everyone should just ignore this ‘oho pylly’
I was about to say the same, all of those are CADs, nothing to do with Houdini whatsoever!
for architecture you need to youse Renderman, for example, the movie Avatar was made with Unity Engine which is VFX software
tend to agree with this
blender is terible and 3dmax is a scam (yet its all we have)
Avatar was made in unity in 2009 and its vfx software.. XD ok.. so you are trolling and you ate funny 😀
Jakarta, you really think is it worth feeding worms and other parasites for free?
And do you think this idiot is funny? Can you imagine what our community will turn into if we come to accept this kind of shit?
hOLY pOLY got us with the 1, 2, 3. SMH, haha.