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Home Software Houdini
Houdini Indie now allows rendering up to 4k plus installation on a 2nd computer

Houdini Indie now allows rendering up to 4k plus installation on a 2nd computer

by Paul Roberts
February 8, 2018
Reading Time: 2 mins read
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SideFX has released a new build of Houdini that allows Indie license owners to render image sequences of up to 4K (previously the limit was 1080p). The revised licensing terms also enable Indie users to install Houdini on a second computer or laptop, provided they are not used simultaneously. In addition to the license update, a new UV Flatten node is added as well as improvements to the import and export of FBX files. 

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UV Flatten

UV Flatten is a new node “written from the ground up” that supports spectral and angle based flattening. Users can use either edge groups or new cut and sew tools to define seams, or a combination of both. Pin Vertex tools enable users to transform and freely deform UV islands and selections of vertices can be rotated to the U or V axis using the align vertex tool. Finally there are repacking options and new ways to visualise which uvs relate to which polygons by highlighting them both when the mouse hovers over a UV island

FBX support

FBX support has been improved with a focus on improving import and export for gamedevs. The File node now gives the user option to either load all the objects from an FBX file or specify a selection, and LODs are now supported for import and export.  Importing objects from FBX using the File node now bakes transforms directly to points, and the normals are modified accordingly. Additional FBX properties like material names or custom FBX properties will be converted to primitive attributes.

When exporting via the File menu, users now have an option to disable to export of end effectors to improve the reliability when exporting rigs to games engines. Finally, to support customisation, the source code for the updated FBX exporter is freely available on SideFX’s GitHub.

Pricing Changes

This build introduces a price change for the Indie license, increasing the previous price of $199 per year to $269 per year. There’s also a new two year option that costs $399, more or less retaining the previous cost if you don’t mind paying for two years up front. You can find out more about this version on the .

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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Tronotrond
7 years ago

Awesome news! A big thanks to SideFX for continuously listening to its customer base, providing an affordable, yet fully featured, solution for freelance artists and indie studios!

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