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Home Software Houdini Houdini News
Houdini Indie 15.5 to allow third party rendering

Houdini Indie 15.5 to allow third party rendering

by CGP Staff
April 22, 2016
Reading Time: 1 min read
15

An important limitation that Side Effects had implemented on the Indie version of Houdini will be lifted soon, according to a recent announcement by the company. Houdini Indie will soon support rendering with V-Ray, RenderMan, Arnold, Octane and Redshift. The new release is expected by the end of May. All of the renderers will work within the existing Houdini Indie render limits (1920×1080 for animation sequences and unlimited for still images). More on .

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LL
9 years ago

Very good news.

Reply
Strob
9 years ago

They gave us Houdini engine with the mantra tokens that come with it and now third party rendering! I love SideFX!

Reply
Jim Todd
9 years ago

I just cannot express how glad I am that I started the transition from Max a while back

These guys actually act like they’re competing to be the best.

Reply
Yuri
9 years ago

Amazing news! Finally the GPU based rendering unshackles the indies! Thank you SESI!

Reply
D.
9 years ago

Now if only those expensive renders will get freelancers/indie versions…

Reply
jumanji
9 years ago

I think redshift3d´s 500$ for a permanent license is a great deal, and you can have up to 8 gpu´s on one machine with that license. Plus you can use it on any software, as all the plugins are included.

Reply
Daniel Buxton
9 years ago

Very cool!

Reply
stig atle steffensen
9 years ago

I hoped one could also now develop render plugins for it with the indie version.
I’d like to write a renderer for Houdini ( http://luxrender.net ), since I’ve been working for so long on the 3dsmax version – I now wanted to also write it for Houdini.

All the work I do is for free, but I would not mind paying 200usd for a indie version of Houdini – if I could then develop for it as well.

But a full license is out of the question – at least for the plugin work I do.

Reply
Daniel Buxton
Reply to  stig atle steffensen
9 years ago

It looks like as long as a renderer has the same restrictions as they have on Mantra for Indie they are ok with it. Why don’t you write to them and ask what you can do to make it available while having their blessing.

Reply
stig atle steffensen
Reply to  Daniel Buxton
9 years ago

Yeah, I’ve sent a email today about it.
Would be nice if it was possible.

Reply
CGP
Reply to  stig atle steffensen
9 years ago

We’ll contact Side Effects to help make sure your message is read by the right people. Maybe they’ll give you a full license so you can develop the plugin properly. It’s in their best interest.

Reply
stig atle steffensen
Reply to  CGP
9 years ago

Thank you so much, I appreciate it!

Reply
CGP
Reply to  CGP
9 years ago

You’re very welcome! A pleasure to help.
We received confirmation that it was read by the appropriate people at Side Effects. You should receive a reply soon.

Reply
scott murray
9 years ago

Awesome news, been holding of getting Houdini Indie because of this. been playing around with Houdini Apprentice since 2011 and loved the software since then.

Reply
ralph pinel
9 years ago

I’m so glad to have moved to Houdini, the only thing I was going to miss was Vray, not anymore. It feels great to be on an app that has a future, particularly after seeing what dismal update my 3ds max friends were offered This year.

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