Ia Scatter plugin for Unreal Engine
Mar 14, 2023 by CGPress Staff
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Iraisynn Attinom has release ia Scatter for Unreal Engine. a new version of the scattering plugin that was released for blender last year. Features include:
- Area, spline, planar, linear and point tracing options. 1D and omnidirectional
- actor(blueprint) instancing
- convex / concave detection mode
- scale falloff gradient with ratio control
- look-at rotation options and target (3d widget)
- use spline from separate actor
- apply spline rotation to instances
- fixed instance distance along spline
- tracing behavior based on physical material
- ignore actors from trace (trace passethrough)
- Avoid overlapping (2 methods) and instance minimum distance
- Slope angle distribution
- Included tool to convert scattered instances to actual scene actors
- Scattering area can be rotated to face any direction
- Separate instanced mesh relative scale
- Complete instance rotation control with rotation snapping
- Complete instance uniform and non uniform scale control
- Align instances to normal
- Instances distance from face (along normal)
- Instance collision type selection
- both construction script and event graph / runtime execution
Ia Scatter is currently on sale for $2.99. Find out more on the Unreal Marketplace.
Compared to GraphN, which is pretty capable scatter tool for Unreal but sold as a $10 monthly subscription, $3 is a extremely good deal for this capability. Converting the scatter to native objects is a huge plus too.
Hope the dev continues building this so we can have similar features to iToo’s Forest Pack.