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Home VR & AR
Khronos announces VR standards initiative

Khronos announces VR standards initiative

by CGP Staff
December 9, 2016
Reading Time: 1 min read
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The Khronos Group, an open consortium of leading hardware and software companies, announced a call for participation in a new initiative to define a cross-vendor, royalty-free, open standard for access to modern VR devices. Key components of the new standard will include APIs for tracking of headsets, controllers and other objects, and for easily integrating devices into a VR runtime. This will enable applications to be portable to any VR system that conforms to the Khronos standard. More on The Khronos Group’s website.

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hansel
9 years ago

Still won’t save VR, though. The problem isn’t accessibility for developers. The biggest reason VR’s failing is because VR products targeted casual audiences too soon before establishing a core VR gaming culture first.

No real strong core-gaming VR experiences. Just disposable demos and big empty promises of being “the future.” Nobody who doesn’t have strong gaming interest care, after a short while. Just like Wii and Kinect games.

VR goggles have one last hope: Flooding the markets of sports and porn. lol

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Ludvik Koutny
Reply to  hansel
9 years ago

I don’t see VR failing at all. Do you have any data to back it up? Stagnating maybe, but failing, definitely not… It’s just that it is not taking off as quickly as many had predicted.

Both Vive and Rift launched about 9 months ago… That’s not even entire year, that is just three quarters of a year. And since they are both first consumer-ready iterations of this technology, then I would say they are actually doing pretty damn well, compared to very first iteration of all other kinds of technologies.

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Martin
Reply to  Ludvik Koutny
9 years ago

Yeah, I also don’t see VR failing. Maybe VR isn’t the best environment for games and movies, but for anything related to spatial 3D data, I expect it to become very common.

Once VR becomes tether-less and more lightweight, I can see thousands of applications; the entrance barrier is already very low.

Maybe it’s not the next ‘smartphone’ that everyone will use but more like a laser printer: not everyone will have one but those who need it for professional reasons will use it without hesitation and wide-spread.

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