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Low-Res Character Production DVD
Jul 13, 2010 by CGP Staff
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Adam Schuman walks you through the entire process of constructing a low resolution character. He shows his techniques for exporting a high-res model from ZBrush, reconstructing low-res meshes, creating the UVs for all of the meshes, baking out all of the maps, creating all of the textures, using real-time viewport shaders, and rendering out the final for your portfolio. More at Eat3D.com.