Maya 2016 Extension 1 released
Aug 11, 2015 by CGP Staff
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Autodesk has released Extension 1 for Maya. New features and improvements include a new text tool for creating multi-line deformable type, Scalable Vector Graphics (SVG) support, new procedural texture and image processing nodes, streamlined game exporter workflows, live linking between Maya and the Stingray game engine, etc. More details on this extension release should show up soon on the Autodesk website.
Wow, looks like 2017 will be exciting. All those utility nodes (even the simple constant makes so much sense. I wondered how maya could lack a constant node in the first place
Type tools: Yeah!!! Control over bevel profiles at last, but character PP is “THE THING”
That layer texture is stills so old school? Where are thumbnails?
that face ROFL