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Home Software Maya
Maya 2023.3 released

Maya 2023.3 released

by Paul Roberts
December 9, 2022
Reading Time: 1 min read
6

Autodesk has announced the release of Maya 2023.3. New features and improvements include:

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  • In the Proximity Wrap tool, a new Transform As Deformation option specifies whether the transform of the driver is used for deformation or whether it is kept separate. The Driver Cluster Matrix attribute can also be used to better preserve rotation and scaling.
  • New options for left-drag behaviour when working with keyframes. 
  • Options in the Hypershade work area allow the user to set default grid visibility, grid snapping, display modes, and swatch sizing.
  • Updates to the Autodesk Translation Framework to allow users to transfer data and files within projects with support for Catia V5-6R2022 and Alias 2023 models.
  • Includes MaxtoA 5.4.2.7 which promises a smoother artist experience, addressing issues with Physical Materials, Volume materials, and more.
  • Plus many more small fixes and improvements. 

To see a full list, visit the What’s New in the Maya 2023.3 Update page. To see a list of all the fixes, visit the online changelog. 

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Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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6 Comments
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Ken_Smith
2 years ago

now compare Max and May’s updates with Blender’s one

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slebed
Reply to  Ken_Smith
2 years ago

That’s not really a fair comparison. Blender only had a few months between updates, whereas the Max and Maya updates probably took a year.

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LL1
Reply to  slebed
2 years ago

Heheh

Reply
Ardian
Reply to  slebed
2 years ago

no. Stop lying. It’s .3 update. Third in a year. That dot is a point. You lie.

Reply
bob_7
2 years ago

as a longterm maya user i wonder, how autodesk will compete against massive blender developement in the long run. I assume, they are working on a big rewrite of maya 😛 Otherwise Astalavista

Reply
Equiso
2 years ago

Is it not posible to build/import mtlx material into a bifrost usd stage yet? This is breaking the workflow.

Reply

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