Autodesk has announced that they have teamed up with Animal Logic, Luma Pictures, and Pixar Animation Studios to integrate all the Maya Universal Scene Description (USD) projects into a common USD integration in Maya. Read more on the Maya blog.
Autodesk has announced that they have teamed up with Animal Logic, Luma Pictures, and Pixar Animation Studios to integrate all the Maya Universal Scene Description (USD) projects into a common USD integration in Maya. Read more on the Maya blog.
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wow! autodesk makes a move! there’s nothing better than news from the competition! thanks sidefx! 🙂
i think competition is good but is usd support gonna save maya..Maybe for a short term. they really have to put more.effort in it. everyone are stuck with a dinosaure…
If you read the article is from before Sidefx announcement, and this project is already in development for some time now, as well the USD implementation in 3dsmax announced.
USD has been present all over siggraph 2019. Blender adding support soon, max and maya, projects like Omniverse from Nvidia creating a USD platform, and obviously Solaris, looks next year will be the USD year and this is good for everybody!
i don’t exactly mean the siggraph announcement. it’s been on for a long while and i’m sure sidefx and autodesk know about the main new features of their rivals.
there is the beta used on productions in studios, there are leaked files/docs in earlier versions (ok, that was pdg but it shows the ways) so a steady flow of news is assured.
USD integration into Autodesk products has been going on since long before any competitor’s product demos at Siggraph. Other cool things are in the Autodesk pipeline as well. 🙂
I can’t wait!
Ah, of course. Who doesn’t know of the myriads of shocking new features that come up in each and every release of anything Autodesk creates? They are and will always be the forerunners of technology, innovation and of course fairness. Blender and Houdini are weak jokes in comparison, they’re already struggling and their days are counted!!! (sarcasm off)
I like that direction the Maya Team is goin here.
Its already on GitHub.
https://github.com/Autodesk/maya-usd/
Very good news! Bye bye fbx, obj and even alembic soon.
is that what USD is? I keep hearing about it but I am unsure what it means.
very good info by side fx What is USD: Rob Stauffer at SIGGRAPH 2019
https://www.youtube.com/watch?v=Yp_TRVD3wjQ
Actually, USD is a scene description that works with file formats like Alembic, not in place of them.
What is USD: A Primer | Rob Stauffer | SIGGRAPH 2019
https://www.youtube.com/watch?v=Yp_TRVD3wjQ