CGPress
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
No Result
View All Result
CGPress
Home Software Modo
Modo 15.1 released

Modo 15.1 released

by Paul Roberts
July 23, 2021
Reading Time: 1 min read
14

Foundry has announced the release of Modo 15.1. New features include OmniHaul, a new customisable gesture-based approach to controlling tool properties and channels; Curve Booleans, a new way to create 2D designs that can be used to create complex geometry, plus improvements to geometry booleans and unsubdivide;  Deferred and Paused Evaluation which can improve interactivity for procedural modelling and performance-intensive rigs; mPath QuickCam which allows users to navigate through a scene in the standard render window with the ability to “look around” similar to game navigation; support for Python 3 and QT5; plus much more. See a full list on the Foundry website and watch a course that introduces many of the new features.  

RELATED POSTS

Epic Games releases Twinmotion 2025.2 with Nanite support

Miauu releases Layer Colorizer for 3ds Max

Topaz Labs ends perpetual licenses with launch of Topaz Studio subscription

ShareTweet

Paul Roberts

Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

Related Posts

Epic Games releases Twinmotion 2025.2 with Nanite support
Software

Epic Games releases Twinmotion 2025.2 with Nanite support

October 2, 2025
Miauu releases Layer Colorizer for 3ds Max
3DS Max

Miauu releases Layer Colorizer for 3ds Max

October 2, 2025
Topaz Labs ends perpetual licenses with launch of Topaz Studio subscription
AI

Topaz Labs ends perpetual licenses with launch of Topaz Studio subscription

October 2, 2025
World Creator releases version 2025.1 with new biome system and more
Software

World Creator releases version 2025.1 with new biome system and more

October 1, 2025
Ornatrix makes its software free for students and educational institutions
Plugin News

Ornatrix makes its software free for students and educational institutions

October 1, 2025
Photoshop desktop 26.11 released
Photoshop

Photoshop desktop 26.11 released

September 30, 2025
Next Post
FreeMoCap – a free open source markerless motion capture project

FreeMoCap - a free open source markerless motion capture project

Metasounds for Unreal Engine 5

Metasounds for Unreal Engine 5

Please read our community guidelines
Please read our community guidelines
14 Comments
Oldest
Newest
Inline Feedbacks
View all comments
MauricioPC
4 years ago

Not so bad of an update and they are working on something similar to 3ds Max new smart extrude tool.

Reply
rrer
Reply to  MauricioPC
4 years ago

max’s version is ok, but zbrush does it better. What happened to Modo anyway? It was a 3d modeling prodigy in it’s time 🙁

Reply
MauricioPC
Reply to  rrer
4 years ago

I still find it very good. What’s holding it back is performance but they said to be rewriting the code from C to C++ so they can improve it further. We’ll see.

Reply
rrer
Reply to  MauricioPC
4 years ago

ah, performance, right..not so easy.

Reply
MauricioPC
Reply to  rrer
4 years ago

Decided to try the new version and see what I could do for myself for that already done challenge from Clint (pwnisher) on youtube (Alternative Realities). So much inspiration I got from the submissions.

So while I wait for the original file from a friend, I downloaded a Mixamo walking animation to start blocking and damn … Modo doesn’t play the animation because the materials are too heavy? It’s 4 materials (diffuse, normal, bump and transperency). 2K each. If I put on wireframe it plays normal.

By comparison as I tried on Blender and even LW, both play normally even with VPR/Cycles viewport. Crazy how terrible modo is for animation, even basic ones.

Reply
Nossgrr
Reply to  MauricioPC
4 years ago

Price is also what drove me to other software.. Modo was a steal under $900. Now at $2000 it’s in the realm of other more powerful apps. Cant justify it.

Reply
AlexS
4 years ago

Good update.

Reply
hOLY pOLY
4 years ago

well well, nice software and nice update but they need to realize what is going on right now in the market. all these softs are already dead.
no more paid 3d software for noobs

Reply
MauricioPC
Reply to  hOLY pOLY
4 years ago

I think they realize that hence their focus on the shoe market. It’s a billion dollar market and apparently they got it covered.

Reply
Guest (the fake)
4 years ago

Looks a good update with small details that change everyday QOL.I switch to blender but find modo more finish. The tools are more robust but will stick to blender because i feel the future is brighter there

Reply
token
Reply to  Guest (the fake)
4 years ago

geez, can’t stand modeling in blender, it’s so clunky, not pleasant , not polished experience.

Reply
Guest (the fake)
Reply to  token
4 years ago

Exactly, i feel the same, but the direction is taking tell me i have to learn a new modeler soon. and blender is the only viable modeler. maya is crap, max may be better but still a very heavy app for modeling.

Reply
mamuli
Reply to  token
4 years ago

I used to be Modo and C4D user but Blender has got better every year. New modelling tools and geometry nodes which are still under development are great. And Blender’s GUI is amazingly good after few months intensive training. Still Modo has good tools but its lacking in many areas – but i need to say that this update look very promising but its coming too late for me. Well maybe it will keep current users in modo and if modo can make something innovative and make bigger jump/steps in future updates maybe it will make me think coming back but at the moment Blender’s development looks very promising and with Houdini its amazing tool. I wonder why Foundry never bring ADF to modo’s sculpting? And no turbulencefd or other vfx tools for modo :/ Its still just for modelling and basic animations and for product designing – i don’t get it – because foundry is more for vfx works (nuke, furnacore, mari etc.)

Reply
Guest (the fake)
Reply to  mamuli
4 years ago

Foundry acquire luxology believing they bought a good software but foundry stopped to invest into modo leading to non innovative software. Luxology drove innovation. But its done now.

Reply

Recent Comments

  • paul on Miauu releases Layer Colorizer for 3ds Max
  • Jumanji on RenderMan 27 beta released
  • Animatect on Autodesk pitches AI future for media and entertainment at AU 2025
  • Jumanji on SceneLinter Pro: free scene validation script for 3ds Max
  • nomad on Anym introduces physics-based animation engine for sparse keyframing in Maya, Blender and C4D

Popular Stories

  • Adobe faces lawsuit over clarity of subscription and cancellation terms

    Adobe faces lawsuit over clarity of subscription and cancellation terms

    0 shares
    Share 0 Tweet 0
  • Autodesk pitches AI future for media and entertainment at AU 2025

    0 shares
    Share 0 Tweet 0
  • OpenHDRI launches free CC0 library

    0 shares
    Share 0 Tweet 0
  • Aviz Studio Tools introduces AI image generation tool AImagine for 3ds Max

    0 shares
    Share 0 Tweet 0
  • 3ds Max 2024 now available for download

    0 shares
    Share 0 Tweet 0
Facebook Twitter
CGPress

CGPress is an independent news website built by and for CG artists. With more than 15 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism. Our feature articles are known for their in-depth analyses and impact on the CG scene. “5 out of 5 artists recommend it.”

Recent Posts

  • Epic Games releases Twinmotion 2025.2 with Nanite support
  • Miauu releases Layer Colorizer for 3ds Max
  • Topaz Labs ends perpetual licenses with launch of Topaz Studio subscription
  • About Us
  • Terms and Conditions
  • Privacy Policy
  • Cookie Policy (UK)
  • Contact Us
  • Contribute News
  • Advertise on CGPress

© 2025 CGPress

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In

Add New Playlist

Manage Cookie Consent

CGPress uses technology like cookies to analyse the number of visitors to our site and how it is navigated. We DO NOT sell or profit from your data beyond displaying inconspicuous adverts relevant to CG artists. It'd really help us out if you could accept the cookies, but of course we appreciate your choice not to share data. 

Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Manage options Manage services Manage {vendor_count} vendors Read more about these purposes
View preferences
{title} {title} {title}
No Result
View All Result
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News

© 2025 CGPress

Are you sure want to unlock this post?
Unlock left : 0
Are you sure want to cancel subscription?
wpDiscuz
14
0
Join the conversationx
()
x
| Reply