CGPress
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
No Result
View All Result
CGPress
Home Software

Nuke Indie announced

by CGPress Staff
July 22, 2020
Reading Time: 2 mins read
15
Nuke Indie announced

Foundry has announced Nuke Indie, a new version that’s aimed at freelancers and small studios that turn over less than $100,000 per year. Nuke Indie combines the node-based compositing toolset of NukeX and the conform, editorial, and review features in Nuke Studio. However, there are a few limitations: notably, support for the Python API is limited making its use in pipelines and automation limited, and third-party plugin support is not included. Render resolution is also capped at 4K, but still, the majority of the other Nuke Studio features are present in the Indie version.

RELATED POSTS

Miauu Layer States for 3ds Max

ForestPack 9.3 available now with animated ivy

Procedural Wire Bundles in 3DS Max

Nuke Indie can be rented for $499/£399 per year. In addition to the revenue restriction. the Indie version is limited to 1 per studio and cannot be used in a pipeline alongside any other Nuke commercial or Indie products. Find out more on the Foundry’s website. 

This announcement coincides with an update to the Nuke family. Features of Version 12.2 include:

  • USD import support. Nuke’s ReadGeo node now supports reading geometry contained in USD data. Extensions to ReadGeo will be open-sourced, allowing studios to customise the node to suit their USD workflows.
  • Introduction of SyncReview. Multiple users can run collaborative review sessions in Nuke Studio, Hiero and HieroPlayer. 
  • Floating  License roaming. Users can ‘check out’ floating licenses for use offline for up to 30 days.
  • QuickTime support.  A new MOV Reader and Writer, replacing the previous 32-bit and 64-bit QuickTime Read and Write support with a more stable system and streamlined UI. 
  • Several new and updated file formats supported.

To find out more about what’s new in Nuke 12.2, visit the Foundry website. 

 

ShareTweet

CGPress Staff

Related Posts

Miauu Layer States for 3ds Max
3DS Max

Miauu Layer States for 3ds Max

September 23, 2025
ForestPack 9.3 available now with animated ivy
3DS Max

ForestPack 9.3 available now with animated ivy

September 22, 2025
Procedural Wire Bundles in 3DS Max
3DS Max

Procedural Wire Bundles in 3DS Max

September 18, 2025
Bolt Graphics becomes corporate patron of Blender Development Fund
Blender

Bolt Graphics becomes corporate patron of Blender Development Fund

September 18, 2025
Previs Pro adds animatics, lighting tools, and free tier
Software

Previs Pro adds animatics, lighting tools, and free tier

September 18, 2025
Blender 2.79 test build now available
Blender

Ton Roosendaal to step down as Blender Foundation CEO

September 17, 2025
Next Post
Cinema 4D gains node-based core – sneak peek

Cinema 4D gains node-based core - sneak peek

Boris FX Optics for Photoshop and Lightroom released

Boris FX Optics for Photoshop and Lightroom released

Please read our community guidelines
Please read our community guidelines
15 Comments
Oldest
Newest
Inline Feedbacks
View all comments
Trono
5 years ago

Ooow, so close, yet so far… I hope others can find it useful though!
It looks so promising. A bit stiff price, but I would’ve jumped on IF it just could support plugins, and lifted the useless 10 command Python limitation.

Reply
nick
Reply to  Trono
5 years ago

similar thought here, then again most plugins would be more expensive than the nuke price anyway 🙂

Reply
Remmy
5 years ago

Way too expensive for what they offer. For about half that price you can get a perpetual version of fusion without any limitation.

Reply
nick
Reply to  Remmy
5 years ago

hardly matters at that price point because you can get your money back within one job anyway. comes down to which you personally prefer or your studio uses. both prices are very low for what you get, they are both amazing tools.

Reply
Paradoltec
Reply to  nick
5 years ago

You’re not freelancing any significant project with that level of limitations, way too much manual work without scripting. Also no real studio is going to be employing multiple people yet somehow bringing in under $100k/year BEFORE taxes.

Reply
jack
5 years ago

Finally!
İ understand the 4k output limit and different file format (by the way not even openable with other nuke indie even for the guizmo!)
But python scripting limit to 10 commands, why?! what does it mean? 10 lines of code? 10 call to a function within a script?

Reply
Trono
Reply to  jack
5 years ago

It looks like the exact same limitation as in the Non-Commercial version, which is 10 commands/functions – also counting loops! So yeah, it’s useless. I have some very basic scripts that for example just change the input path of my read nodes. And it won’t run because looping through nodes exceeds the 10 command limit.

I could totally understand if they took out some advanced pipeline functions, but 10 function limit is just dumb.
4K limitation and it’s own .nklc format, isn’t that enough?

Reply
jack
Reply to  Trono
5 years ago

Thanks for the explanation, yes seems totally unusable if you can’t even do loops..

Reply
Dusty45
5 years ago

I wonder if Cryptomatte would work with this version, being a gizmo and all.

Reply
jack
Reply to  Dusty45
5 years ago

Would love to have confirmation on this too! No Cryptomatte would be a deal breaker. (is Cryptomatte a plug-in or a guizmo?)

And more generally could we use guizmo from other? (no 3rd party plugin but just guizmo)

Reply
Trono
Reply to  jack
5 years ago

I believe Cryptomatte would work, it works in the non-commerical version.

Reply
Artur Mandas
5 years ago

Almost twice the price of DaVinci Resolve, which is perpetual and uncapped. Any questions?

Reply
makrele
5 years ago

Wow… you could argue that the price is justified but come on…
..no third party plugins and 10 command python limit like in the non-commercial?! why?

Reply
Jonathan de Blok
5 years ago

I appreciate the idea but I kind of feel insulted that they think indies don’t have pipelines. The whole reason I survive this business is because I automate everything and have a powerful pipeline-for-one going. Doing dozens of similar shot is prime territory for automating stuff and I’m not really clear what the crippled python api can and can’t do but I’m sure it will hurt at some point. Then no 3th party stuff.. I use cryptomatte for everything, that’s a 3th party item for nuke. 4k limit and custom file format I can live with. Maybe down the line it will open up more as happened to Houdini indie.

Reply
jack
Reply to  Jonathan de Blok
5 years ago

Totally agree, being an indie İ rely a lot on scripting and automation.
4k limit and encrypted file format is enough, İ mean it’s still 500$/year!
Hopefully that’ll change

Reply

Recommended Stories

MU-Code Release Candidate => V0.05

June 8, 2014

Microsoft loses antitrust appeal

June 8, 2014

Plugin Update – Illustrate! 5.2

March 31, 2014

Popular Stories

  • Feed Me Light’s 2017 showreel

    Feed Me Light’s 2017 showreel

    0 shares
    Share 0 Tweet 0
  • Adobe faces lawsuit over clarity of subscription and cancellation terms

    0 shares
    Share 0 Tweet 0
  • OpenHDRI launches free CC0 library

    0 shares
    Share 0 Tweet 0
  • Autodesk pitches AI future for media and entertainment at AU 2025

    0 shares
    Share 0 Tweet 0
  • Aviz Studio Tools introduces AI image generation tool AImagine for 3ds Max

    0 shares
    Share 0 Tweet 0
Facebook Twitter
CGPress

CGPress is an independent news website built by and for CG artists. With more than 15 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism. Our feature articles are known for their in-depth analyses and impact on the CG scene. “5 out of 5 artists recommend it.”

Recent Posts

  • Miauu Layer States for 3ds Max
  • ForestPack 9.3 available now with animated ivy
  • Rise’s VFX reel for “Together”
  • About Us
  • Terms and Conditions
  • Privacy Policy
  • Cookie Policy (UK)
  • Contact Us
  • Contribute News
  • Advertise on CGPress

© 2025 CGPress

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In

Add New Playlist

Manage Cookie Consent

CGPress uses technology like cookies to analyse the number of visitors to our site and how it is navigated. We DO NOT sell or profit from your data beyond displaying inconspicuous adverts relevant to CG artists. It'd really help us out if you could accept the cookies, but of course we appreciate your choice not to share data. 

Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Manage options Manage services Manage {vendor_count} vendors Read more about these purposes
View preferences
{title} {title} {title}
No Result
View All Result
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News

© 2025 CGPress

Are you sure want to unlock this post?
Unlock left : 0
Are you sure want to cancel subscription?
wpDiscuz
15
0
Join the conversationx
()
x
| Reply