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Home Industry News

NVidia's MILA

by CGP Staff
February 7, 2013
Reading Time: 1 min read
0

The Elemental Ray blog explains the advantages brought by the Layering Library developed by NVidia’s ARC. More on the Elemental Ray blog. Also of note, German artist Thorsten Hartmann has released a set of materials for 3DS Max based on the MILA shader technology.

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