CGPress
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News
No Result
View All Result
CGPress
Home Software Renderers

Octane 4 experimental release now available

by CGPress Staff
March 20, 2018
Reading Time: 1 min read
10
Octane 4 experimental release now available

Otoy has announced that a preview release of Octane 4 is now available for users with a V3 license. The new release sees several “AI” features designed to significantly speed up renders.

RELATED POSTS

V-Ray now officially available for Blender

Chaos updates Corona 12 with new materials, virtual tour tools, and performance improvements

Chaos updates Vantage 2 with improved scattering, lens effects, and DLSS 4 support

AI Light promises improvements in light sampling for scenes with many lights.  According to Otoy it works using a learning system that improves as more samples are rendered and “when used with Adaptive Sampling, AI Light gets even better since it will learn that other lights become more important, as some pixels are no longer sampled.”

Scene loading times have been improved along with viewport interactivity. Users are now able to interact with the scene in a far more fluid fashion than in previous releases and demos show vertex animation with a constant topology updating in near real-time even in complex scenes.

Users can also save time by using AI Denoise as a shortcut for a  noise-free image, and Octane now supports out of core geometry, allowing users to use their system memory for geometry data including support for multiple GPUs.

There are also big changes to licensing. A new free tier is announced that will allow the use of Octane free of charge for up to 2 GPU cores, even for commercial work. Rental licenses start from $20 per month including all the DCC plugins for up to 20 GPU cores with additional network nodes costing $10 per month. You can read more about this announcement on Otoy’s forum and see a video presentation on Youtube.

ShareTweet

CGPress Staff

Related Posts

V-Ray now officially available for Blender
Renderers

V-Ray now officially available for Blender

July 2, 2025
Chaos updates Corona 12 with new materials, virtual tour tools, and performance improvements
Renderers

Chaos updates Corona 12 with new materials, virtual tour tools, and performance improvements

April 24, 2025
Chaos updates Vantage 2 with improved scattering, lens effects, and DLSS 4 support
3DS Max

Chaos updates Vantage 2 with improved scattering, lens effects, and DLSS 4 support

February 13, 2025
D5 Render 2.9 released with terrain sculpting, phasing animations, AI tools and more
Renderers

D5 Render 2.9 released with terrain sculpting, phasing animations, AI tools and more

October 31, 2024
V-Ray 7 coming soon to Blender
Renderers

V-Ray 7 coming soon to Blender

October 31, 2024
Black Friday / Cyber Monday 2023 CG sales
3DS Max

Chaos releases the first beta of V-Ray 7

October 2, 2024
Next Post
Unity announces its 2018 roadmap

Unity announces its 2018 roadmap

3DS Max 2019 released introducing OSL Shader support, new shape booleans and more

3DS Max 2019 released introducing OSL Shader support, new shape booleans and more

Please read our community guidelines
Please read our community guidelines
10 Comments
Oldest
Newest
Inline Feedbacks
View all comments
Max
7 years ago

” A new free tier is announced that will allow users to use Octane free of charge for up to 2 GPU cores, even for commercial work.”
That’s good one

Reply
Marco
Reply to  Max
7 years ago

I was excited about that news as well, but it seems that in order to use the free version the user needs to share the GPUs. Interest went from 10 to 0.
No thanks, I’ll wait for Arnold GPU.

Reply
mike
Reply to  Marco
7 years ago

where about this is said?

Reply
Rohan
Reply to  Marco
7 years ago

You don’t need to share GPUs for the free version. I’ve been going through their forums , that’s not been stated anywhere.
The only thing with the free version is that the licensing is online only. So you need an Internet connection for the license to work. That restriction isn’t applicable for the subscription or enterprise license.

Reply
Jules Urbach
Reply to  Marco
7 years ago

No. It’s free period. There is nothing you need to do to use it.

Reply
Bobby
7 years ago

Lots of problems with this release, as you can read on the forums – crashes, black squares and best of all: slower render times.
A guy compared v3.08:
https://www.dropbox.com/s/vk27omph3hd5jfr/Octane4TestsTimes.zip?dl=0

Otoy continues its road with promises and fancy sounding features for potential investors.

Reply
Kirk
Reply to  Bobby
7 years ago

Try again with the AI denoiser off comrade.

Reply
Angus
Reply to  Bobby
7 years ago

That’s why it’s “experimental” preview.

Reply
Bobby
Reply to  Angus
7 years ago

Depends on how you interpret “experimental” 😉
From the Otoy forums:
“…on a totally simple scene uses 600mb (no denoise) and the same scene at 3k with AI denoiser uses over 8.5gb.”

Needs “some” optimizing but I guess this will be solved in future updates someday 😉

Reply
Bobby
Reply to  Bobby
7 years ago

Official statement:
“Currently, the memory usage is high (oh, hell yeah!). we have plans…”
Ok, don’t need to hear no more 🙂 Otoy always had plans

Reply

Recommended Stories

Disperse

Disperse

January 2, 2018

Virtual Reality Steam dev day lecture

January 21, 2014

Borislav “Bobo” Petrov at The Area

May 6, 2014

Popular Stories

  • Feed Me Light’s 2017 showreel

    Feed Me Light’s 2017 showreel

    0 shares
    Share 0 Tweet 0
  • Adobe faces lawsuit over clarity of subscription and cancellation terms

    0 shares
    Share 0 Tweet 0
  • Autodesk pitches AI future for media and entertainment at AU 2025

    0 shares
    Share 0 Tweet 0
  • OpenHDRI launches free CC0 library

    0 shares
    Share 0 Tweet 0
  • Aviz Studio Tools introduces AI image generation tool AImagine for 3ds Max

    0 shares
    Share 0 Tweet 0
Facebook Twitter
CGPress

CGPress is an independent news website built by and for CG artists. With more than 15 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism. Our feature articles are known for their in-depth analyses and impact on the CG scene. “5 out of 5 artists recommend it.”

Recent Posts

  • Miauu Layer States for 3ds Max
  • ForestPack 9.3 available now with animated ivy
  • Rise’s VFX reel for “Together”
  • About Us
  • Terms and Conditions
  • Privacy Policy
  • Cookie Policy (UK)
  • Contact Us
  • Contribute News
  • Advertise on CGPress

© 2025 CGPress

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In

Add New Playlist

Manage Cookie Consent

CGPress uses technology like cookies to analyse the number of visitors to our site and how it is navigated. We DO NOT sell or profit from your data beyond displaying inconspicuous adverts relevant to CG artists. It'd really help us out if you could accept the cookies, but of course we appreciate your choice not to share data. 

Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Manage options Manage services Manage {vendor_count} vendors Read more about these purposes
View preferences
{title} {title} {title}
No Result
View All Result
  • News
    • General
    • Software
    • Industry
    • Video Games
    • Tech
    • Hardware
  • Articles
    • General
    • Reviews
    • Interviews
  • Tutorials
    • By subject
    • By software
    • Training & Courses
  • Resources
  • Spotlight
    • Reels
    • Films
    • Film Trailers
    • Game Trailers and Art
    • Breakdowns
    • Making Ofs
    • Music Videos
    • CG Videos
    • Images
    • Spots
  • Contribute News

© 2025 CGPress

Are you sure want to unlock this post?
Unlock left : 0
Are you sure want to cancel subscription?
wpDiscuz
10
0
Join the conversationx
()
x
| Reply