OpenSubdiv 3.4 released
Jul 02, 2019 by CGPress Staff
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Pixar had updated its API for creating Sub-D surfaces with the addition of triangular patches for loop subdivision, sparse patch tables, dual precision support, and improved documentation. Read the full specification on Pixar’s website.
…and 3ds Max still on 2.4 version https://forums.autodesk.com/t5/3ds-max-ideas/opensubdiv-update-to-latest-version-of-lib/idc-p/8885896
It seems so or it would have been an announced new feature with all the bells and whistles