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OpenSubdiv 3.4 released

OpenSubdiv 3.4 released

by Paul Roberts
July 2, 2019
Reading Time: 1 min read
2

Pixar had updated its API for creating Sub-D surfaces with the addition of triangular patches for loop subdivision, sparse patch tables, dual precision support, and improved documentation. Read the full specification on Pixar’s website. 

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Paul is the owner and editor of CGPress, an independent news website built by and for CG artists. With more than 25 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism.

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RGhost
6 years ago

…and 3ds Max still on 2.4 version https://forums.autodesk.com/t5/3ds-max-ideas/opensubdiv-update-to-latest-version-of-lib/idc-p/8885896

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Juang3d
Reply to  RGhost
6 years ago

It seems so or it would have been an announced new feature with all the bells and whistles

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