PBR Generator is a material automation script and texture baking solver for 3ds Max. It allows artists to instantly convert complex procedural setups, multi-layered node networks, mixes and color corrections into clean, optimized texture packs, automatically compiling them into render-ready shaders for V-Ray or Autodesk Physical Material.
The utility features smart normal map extraction via an embedded C# Sobel filter, automatic roughness calibration and independent tile-forcing isolation, consolidating the entire look-development pipeline into a single click.
It supports 3ds Max 2020 and above, V-Ray 5 and above, and Autodesk Physical Material. It’s priced at $19 for a single license and $119 for a studio license (up to 10 PCs). A demo version is available.
Watch a video, read a detailed guide and visit Gumroad for more.





