Octane Render 1.0 released
Otoy has announced the official release of its physically-based, unbiased GPU renderer. Check out some sample videos and find out ...
Otoy has announced the official release of its physically-based, unbiased GPU renderer. Check out some sample videos and find out ...
VisCorbel has released a new commercial video tutorial that teaches V-Ray material creation. It shows how to use VRayBlendMtl, Anisotropy ...
John Martini, developer of the Cobwebs script, has put together a great, thorough tutorial for MU explaining how to use ...
AAA Studio announced that they're developing a 3DS Max version of their interactive, production quality GPU renderer. Visit FurryBall's forum ...
New features in Mir Vadim's destruction kit plugin for Max include: RayFire Trace object. Image tracing to fragments. RayFire Bomb ...
New features in Exlevel's plugin for creating and animating trees, plants, flowers and various types of vegetation include: Added the ...
Mir Vadim, the creator of the Rayfire plugin for 3DS Max, has just released a new video showcasing a new ...
Allan McKay has posted two new FumeFX tutorials, including some of the fire effects he did on a music video ...
John Martini is developing a new free tool for creating networks of connected pipes. The tool's development, including access to ...
A tutorial by French artist Julien Vanhoenacker designed for handling flickering in post and helping meet short deadlines. It includes ...
CGPress is an independent news website built by and for CG artists. With more than 15 years in the business, we are one of the longest-running CG news organizations in the world. Our news reporting has gathered a reputation for credibility, independent coverage and focus on quality journalism. Our feature articles are known for their in-depth analyses and impact on the CG scene. “5 out of 5 artists recommend it.”
© 2025 CGPress
CGPress uses technology like cookies to analyse the number of visitors to our site and how it is navigated. We DO NOT sell or profit from your data beyond displaying inconspicuous adverts relevant to CG artists. It'd really help us out if you could accept the cookies, but of course we appreciate your choice not to share data.