New features in Exlevel’s plugin for creating and animating trees, plants, flowers and various types of vegetation include:
- Added the After Mesh Modifiers
feature. This will enable you to apply direction modifiers after the
calculation of all meshes. For example, the wind animation will now be
calculated very quickly and, in some cases, in real time. - Added ability to copy components (Distributors,
Direction
Modifiers, Mesh Builders
and After Mesh
Modifiers) as instances. - Added a new parameter Seed offset
for all direction modifiers. - Added a new option Disable all
Meta meshes in the Preference parameters
rollout. This will allow you to configure your trees much easier with Meta
mesh
builders, in which all Meta meshes will be presented as cylindrical
mesh. Don’t forget to turn it off when you are finished configuring the
tree. - New feature for the Meta mesh:
Stop stitching by Radius. This
makes it easier to optimize the calculation of the Meta mesh. - Added a new parameter Angle axis
for the Leaves
mesh. - Now it’s possible to change the order of color components
in the Vertex Color. - Added ability to apply one of several presets for any Graph
parameters. - Improved algorithm for the Hard bend modifier.
- Display the pathname of the *.gfx file on UI.
Plus bug fixes. In addition, the GrowFX user manual has been rewritten. More at Exlevel.






