New features in Mir Vadim’s destruction kit plugin for Max include:
- RayFire Trace object. Image tracing to fragments.
- RayFire Bomb now SDK implemented. Range is always visible.
- Enhanced UI. New images for buttons and
checkboxes. - Dead Objects and Home Grid as Ground moved in Simulation
properties rollout. - Simulate from Timeslider feature simulates untill End
frame, not whole Time Range frames. - Trace Maps link in About. Opens page with some Trace maps
to start. - Changed Fragmentation by Shapes feature. Now it doesn’t
cache images to shapes. Instead you can add shapes which you want to
use to fragment Dynamic objects. Shapes can be created using RayFire
Trace object. - Fixed Bake Group function.
Plus small fixes and improvements. Watch a video on YouTube and find out more on RayFire’s website.







tank you